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Topics - eastwind

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DF Bug Reports / [40c] Delete stockpile doesn't interrupt dwarf pathwalking
« on: September 22, 2008, 12:49:29 am »
To reproduce:

- Create a stockpile at a distant location. Mine was for stone blocks.
- Wait for a dwarf to start hauling an item to place in that stockpile.
- Delete the stockpile

The dwarf immediately drops the hauled item, but continues walking the rest of the way to the stockpile before taking a new job.

Activating and Deactivating military mode didn't interrupt the long walk either.

2
DF Gameplay Questions / unmovable rocks
« on: September 05, 2008, 01:33:49 am »
I had a wall running one z-level above my gate, and it wasn't quite in the right spot, so I demolished it. The rocks fell down onto my the road running in my main gate. I can't find a way to get rid of them. I've tried forbidding and unforbidding them and making a garbage pile and marking them as junk, but the dwarves ignore them. I have plenty of labor with rock hauling enabled.

If I try to build something, those rocks are not in the list of available materials, I can tell because of the type and distance.

Please don't answer this thread with "just ignore them", that will only keep someone else from giving me a useful answer, thinking the question is already answered. I know I can just ignore them, I want to move them.

Thanks for any useful answers

3
DF Dwarf Mode Discussion / more sand during worldgen
« on: August 22, 2008, 01:42:45 am »
Does anyone have a clue what worldgen parameters I might tweak to get more biomes with sand? More drainage maybe?? I don't want a desert, I want trees and a chance for glassmaking.

4
DF Gameplay Questions / Tolerance for outdoors
« on: August 19, 2008, 11:37:11 pm »
The seven dwarfs I started with all "like working outdoors and grumble only mildly at inclement weather". In my first wave of immigrants none had that personality trait. Some said "does not mind being outdoors, at least for a time", and some said nothing about being outdoors. I'm assuming that this is a personality trait like assertiveness or orderliness, and I'm wondering if "does not mind being outdoors at least for a time" mean the dwarf has more or less tolerance for the outside than when he doesn't have any thoughts about it at all?

I couldn't find anything on the wiki or in this forum to answer that.

Thanks

5
DF Suggestions / Req401 +1 vote
« on: August 18, 2008, 12:40:01 am »
Req401 mentions exiting the trade screen without knowing what happened.

+1 vote.

Even though I've widened the screen to more than 80 tiles, the divider is fixed, and I can't tell what anything is without viewing the good, usually twice in. Then it's space to get out, and if I hit it one too many times I'm dumped all the way out and have to start over trying to figure out what I want. Since I've done this five times in a row on this one trade session, I thought it was worth adding my vote to this req rather than punching my screen out.

I also hit 't' when I mean I want to put a 'T' to the right of the article, I want to mark it for trade, and if I've made the mistake of marking my stuff first the merchant is only too happy to ream me.

So I'd suggest (make that plead for) something like e for execute trade, or F9 or something, with some kind of 'are you sure' if the traders profit is more than a low threshold.

6
DF Gameplay Questions / 4 noobish questions
« on: August 17, 2008, 05:58:13 pm »
I have lots of basic question, I've been reading lots but haven't found these answered:

1. I bought a (cheap) crown for my mayor (it was either that or let the trader keep extra profit). It's sitting in the trading area, how do I get the mayor to wear it?

2. I bought a bismuth bronze pick (can I ever have too many picks?) and I'd like to get my miner/hammerdwarf to use it instead of the copper pick he has, at least until I can get a hammer for him. How do I do that?

3. How do you make a dwarf go to a specific location? I read that if you want your crossbowdwarves to stay in their tower you have to lock them in, but how do you get them to go in the tower in the first place?

4. I have had a lot of trouble with custom stockpiles. I wanted to pile up a certain kind of stone in a certain stockpile, so I made a custom stockpile with p, t, then lay it out with c. The dwarves didn't pile anything there. Eventually I was able to get this to work by laying it out with p, s, and then customize the existing stockpile before they filled it with the wrong rock with q, s. Is p, c broken?

Thanks...

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