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Topics - Unreal_One

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DF Gameplay Questions / Volcanoes not very useful?
« on: March 08, 2011, 05:18:08 pm »
In all the 31.21 forts I have generated, the volcano hit the caverns and ends up with the top of the volcano being at the same height as the magma sea. The pipe still rises to many z-levels above the surrounding area, but the actual magma is hard to access. Is there any way to prevent this while still having a cavern layer in world gen?

(this time in the right section)

2
DF Dwarf Mode Discussion / Volcanoes not very useful?
« on: March 08, 2011, 05:06:24 pm »
In all the 31.21 forts I have generated, the volcano hit the caverns and ends up with the top of the volcano being at the same height as the magma sea. The pipe still rises to many z-levels above the surrounding area, but the actual magma is hard to access. Is there any way to prevent this while still having a cavern layer in world gen?

Edit: Whoops, just saw I posted in the wrong section.

Pages: [1]