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Topics - highholyme

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1
DF Gameplay Questions / Make a what? at glass furnace?
« on: June 21, 2009, 05:26:58 pm »
I'm not sure how to fix this one... when I go into the glass furnace (And some other workshops) the options are cut off by the size of the screen.

"Make a green glass p" etc.
Is there a way to scroll to the side or fix this?

Last noob question today, I swear. :)

2
DF Gameplay Questions / Magma warms stone wealls above?
« on: June 21, 2009, 04:18:00 pm »
Is this supposed to happen? I mined out a "room" to build Magma Forges over, sealed it off, and channeled into the magma to fill it up. No problem so far.

But when I am trying to mine ABOVE said magma room, all the walls above it are showing up as warm and the dorfs keep canceling. When I tell them to do it anyways, no magma comes out to kill them of course.

What is up? I've never had this happen before.

3
DF Gameplay Questions / Dwarf Flesh = Delcious?
« on: June 19, 2009, 10:25:40 am »
So I caught a Giant Bat in a cage trap roughly 2 minutes before the Dungeon Master shows up. Not thinking about that the beast was named after killing 2 of my dorfs I decided to tame the monster.

Stupid me, I figured TAME meant it would STOP trying to eat my dwarves.

Trying to attach it to a chain at the entrance ended in tragedy for my poor blacksmith. The horror was brought down by the fortress guard. (How embarassing.)

So the question is this, even though something is technically "Tame" if its tasted dwarf flesh it just can't help itself ever again?

4
DF Gameplay Questions / Moving Magma Across a Chasm
« on: April 10, 2009, 04:26:45 pm »
Topic says all.

I assume not possible at this point?

5
DF Gameplay Questions / Captive Giant Cave Spiders?
« on: April 10, 2009, 04:01:39 pm »
Supposing I caught a giant cave spider in a wooden cage...

1. Will it stay in the cage or break out?
2. Do captive GCS's still produce webbing/silk?

Any tips on how to catch the big bugger? (I just lost my woodcutter a season in to the game from the monstrosity.

6
DF Suggestions / Auto-Pause at Variable Idle Number
« on: March 13, 2009, 01:32:21 pm »
That was wordier than I intended.

For those of us who like to plan and then walk away to get other stuff done,
it would be nice to have an option that would auto-pause when a certain number of dwarves are idle. It would be SUPER nice if we could set that number ourselves.

I personally hate having more than 1 dwarf idle.
WORK HARDER YOU LITTLE MAGGOTS!

7
DF Suggestions / How about a way to cycle between your dwarves?
« on: December 23, 2008, 08:54:44 pm »
Specifically in the labor screen.
I know it would make my life easier having a shortcut there.

8
DF Gameplay Questions / Water Cannon.. Magma Cannon?
« on: December 06, 2008, 01:22:42 pm »
I am not quite familiar with how water works in the current build of DF so I'll just ask. Is it possible to build up water pressure to create a cannon of sorts?

My idea was to set up a resivoir of water connected to a screw pump running into a small room/corridor with a flood gate at the end. Pump in water, pressure builds, open floodgate when ready. Maybe throw some stones in to create shrapnel/missles.

Will this work? Will it work with magma? (Minus the burning pumps of course)

9
DF Gameplay Questions / Canine Immaculate Conecption?
« on: November 29, 2008, 01:23:46 pm »
So I decided to do my first fort with magma. After doing three or four worldgens I finally got a decent volcano near a brook.

Anyway, back on topic. Embarked with one War Dog, she ended up attatched to my Hunter/Ranger dwarf, and recently gave birth to a litter of puppies....

HOW TEH HEKZ DED SHE GITZ PREGNTANTZ?!

10
DF Gameplay Questions / But, you said you needed a drink!
« on: October 16, 2008, 11:56:56 pm »
So finally got past the first couple of months in DF, now up to a year and a half which is just unheard of for me. Think i'm getting better.  ;D

Anywho, question. Quite a few dwarves complaining of needing a drink, or not having a drink in too long, but I have alchohol!

Are they just being picky or what?

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