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Topics - chonger

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DF Community Games & Stories / Channeledwanes - The Undead Mountain
« on: December 22, 2008, 04:35:29 pm »
Shorast Anan, "The Wire of Night", was a dwarven civilization of The Everlasting Land.

Shorast Anan was ruled by Queen Fikod Mineswords. This was the homeland of Eric the Dwarf, the founder of Channeledwanes. In 197, The Wire of Night was hit by a hard recession. Eric the Dwarf, despite being a Proficient Architect (and a Novice Organizer/Negotiator/Liar/Judge of Intent/Appraiser), was out of a job. "This is horrible!" Eric lamented, "With the housing market in the gutters, what am I to do?" The prospect of having to move back with his parents and living in an above-ground house was unbearable to Eric. He needed a drink to get through the day... badly.

Eric returned to find his home in disarray, which would not be unusual for dwarves except for footprints the size of elephants. All of his possessions were destroyed; The only item of valuable was looted:



Eric was crushed. He had no job and no booze. He was tired of living in a dwarf fortress that, for a hundred years, has not been able to catch a water tower sized thief. So Eric gathered every credit card application that was sent to him that week, took out a loan large enough to start a new kingdom (MastercraftCard - Our motto is: No job? No net worth? No problem!), and set out north to the promised land in the beautiful mountains of Teeth of Frothing:



If Eric's understanding of geology was right, the Teeth of Frothing would be a place with delicious Sunberries, mysterious Mountain Gnomes, maybe even Unicrons!

But before Eric can embark, he needs a hardy group of volunteers to join him, preferably the 6 dwarves would all be born one minute apart from each other.

The starting seven complete:

  • Miner/Mason - Strife - Female
  • Miner/Mechanic - Coolhat - Female
  • Miner/Stonecrafter - Maggarg - Male
  • Farmer - Robin - Male
  • Carpenter/Cook - Keldor -Male
  • Woodcutter/Brewer - Rimtar - Female
  • Fearless Leader - Eric - Male (we think)

Future dwarves will be added to the Census of Channeledwanes.

Let me know your name, gender (if preferred), and profession.

2
DF Gameplay Questions / Combat Training for the Nobles
« on: December 18, 2008, 10:45:15 am »
Is there a way to get my tax collector, baron, etc., into an arena? The only way I can think of is to assign a table there and making it the victim, I mean, the gladiator's dining room. How do you guys do this?

3
DF Gameplay Questions / Getting Rid of Excessive Water
« on: November 26, 2008, 10:52:49 pm »
Using a lever to close a floodgate destroys any water on the square the floodgate occupies. So I thought this could be a way to drain a full cistern. To test this, I created a little pool of water, then placed multiple floodgates in the pool and hooked up all the floodgates to a lever.

Having a dwarf pull the level repeatedly quickly took the pool of 7/7 water down to 1/7.

This seems like an easy (if not cheap) way of quickly getting rid of excessive water from a cistern. I didn't find similar ideas on the forum. Is anyone else doing this?

4
DF General Discussion / Pregenerated World Thread #2
« on: November 19, 2008, 12:44:16 am »
Previous Thread:

http://www.bay12games.com/forum/index.php?topic=1587.0

I posted a new pregenerated world on the wiki. Its a small spot with a good variety of resources (steel making components, bauxite, river, sand) for you to play with. No HFS though.





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DF Gameplay Questions / Sand, what is it good for?
« on: November 17, 2008, 05:36:59 pm »
I can use it to make glass blocks, vials, and train my gem cutters (I think). But it doesn't seem to be a big deal. Is there anything really cool you can do with sand, glass, or vials?

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