DF General Discussion / The NEW Future of the Fortress
« on: July 24, 2008, 10:26:46 am »So much to look forward to, I am at a loss for words. A couple highlights that nearly offed me from my chair:
III.B.4: Ability to attack enemy armies at non-site locations on the world map/midlevel tactical views and decisions (requires III.A.1)
Wow. Just imagine my Hammerdwarves pillaging and razing. I'll be picking a fight with everyone. Can't wait to see my dwarves ransacking some human village, or getting pincushioned by elves on their turf. Hahah.
II.B.2: Way to build shelter/home and ability to save it as a permanent site
Holy hell. From Adventure Skills Preliminaries. I'd build the awesomest lodge/harem. I hope I can convince that Merchant Princess to elope with me.
III.B.1: Addition of bandit groups which harass caravans
I hope this leads to more sentient adversaries in Adventure mode. I want to stumble across a band of goblin raiders while I am adventuring around a Dark Tower. And fighting bandits is gonna be so much fun.
II.D: Generalization of "zombie" and "skeleton" to broader curses/sphere-related alterations
The human fleshbane of stenching attacks!
Phew.
What are your favorites? Discuss.