So I have been using the version before this last release, since Toady has been releasing bug fixes. But I decided to go ahead and download it, and mess around for a bit with the new features in evil biomes.
Fort 1 - Attempt a normal embark. Everything dies within 2 minutes.
Well now, I figured I'd need to either have a military, or do something ridiculous. I went for the ridiculous option. I modded Giant Cave Spiders to be common pets on embark.
I embark again, this time with an army of 3 War Dogs (Was going to chain them up by my Depot, but I never even got that far with them) and 8 Giant Cave Spiders. I pause as soon as the game starts, there's only one Eagle Corpse flying around. I figure that this won't be too bad. I set out digging underground to put my Depot and fort entrance down there.
And then it happens.
A swarm of dead Moth Men and Women fly at my Dwarves. My spiders being spraying web everywhere, and MURDERING the corpses (is that possible?). But one of them had gotten to my War Dog. It turned on the spiders, who struck it down instantly. They returned to the wagon. Then the corpses started rising back up again. And I was like "Well I forgot this could happen."
My spiders run at the corpse parts again, striking them all down. My dead war dog's body parts chase my Woodcutter around for a bit.
Now I'm trying to rush to get everything from my Wagon indoors, so I can seal myself off to the zombies. It's not working so well though. Near the fort entrance are DOZENS of corpses (38 right now) and body parts waiting to reanimate, my one dog is somehow still alive (and not undead) despite having a crushed head and throat cause of a Mothman Chiten that came alive and attacked him.
Here's a pic. Keep in mind this is less than 5 minutes into the fort. Less than 13 days of in game time.
Beneath all that delicious GCS silk web are dozens of corpses.
Oh great, now a couple of Giant Porcupine corpses just showed up. Only solution now is to wall myself in and breach HFS.