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Topics - lemonpieman

Pages: [1] 2
1
DF General Discussion / What Language is Dwarf Fortress programmed in?
« on: October 05, 2009, 05:02:54 am »
Just wondering.

2
DF Dwarf Mode Discussion / Headshoots : A Sort of sequal to Boatmurdered
« on: October 04, 2009, 01:06:49 am »
The guys at SomethingAwful, where the original boatmurdered crashed and burned, has made a new DF Let's play.

http://lparchive.org/LetsPlay/Headshoots/

This is noteworthy considering nobody at SomethingAwful started another DF let's play since Boatmurdered. I haven't read through this yet but I'm going to as soon as I finish typing more words.

One you guys read some of it, tell everybody what you think of it. Keep in mind there is no way in ell this can be as legendary as Boatmurdered, but we can see how close it gets.

3
DF Dwarf Mode Discussion / Combat dialog in fortress mode
« on: October 02, 2009, 04:18:52 am »
I could have sworn there was complete combat dialog in Fort mode, is there some setting to switch this on or off? Or just it not exist?

4
DF Dwarf Mode Discussion / Growing conditions Inside, light.
« on: October 02, 2009, 12:26:31 am »
Can you grow normal crops, like sun berrys, in inside - light conditions? Or does it have to be outside and light too?

5
DF Dwarf Mode Discussion / Capturing wild animals
« on: September 30, 2009, 06:07:43 am »
Hey guys, I can't figure out how to capture wild animals. Groundhogs, in this case. I was going to set up a breeding center for the, but i can't figure out how to get them caged so I can dump them in the breeding grounds.

If there is no simple way of doing this, I'm open to crazy ways of doing it like using 1000 dogs to chase them all or some crap like that.

6
DF Modding / Making a custom creature work
« on: September 03, 2009, 10:45:59 pm »
My first horrible monster, would you kind people point out the errors of my way? Excluding being criminally insane.

Quote
[BODY:10ARMS]
[BP:RUA1:first right upper arm][CON:UB][liMB]
[BP:LUA1:first left upper arm][CON:UB][liMB]
[BP:RLA1:first right lower arm][CON:RUA1][liMB]
[BP:LLA1:first left lower arm][CON:LUA1][liMB]
[BP:RH1:first right hand][CON:RLA1][GRASP]
[BP:LH1:first left hand][CON:LLA1][GRASP]
[BP:RUA2:second right upper arm][CON:UB][liMB]
[BP:LUA2:second left upper arm][CON:UB][liMB]
[BP:RLA2:second right lower arm][CON:RUA2][liMB]
[BP:LLA2:second left lower arm][CON:LUA2][liMB]
[BP:RH2:second right hand][CON:RLA2][GRASP]
[BP:LH2:second left hand][CON:LLA2][GRASP]
[BP:RUA3:third right upper arm][CON:UB][liMB]
[BP:LUA3:third left upper arm][CON:UB][liMB]
[BP:RLA3:third right lower arm][CON:RUA3][liMB]
[BP:LLA3:third left lower arm][CON:LUA3][liMB]
[BP:RH3:third right hand][CON:RLA3][GRASP]
[BP:LH3:third left hand][CON:LLA3][GRASP]
[BP:RUA4:fourth right upper arm][CON:UB][liMB]
[BP:LUA4:fourth left upper arm][CON:UB][liMB]
[BP:RLA4:fourth right lower arm]CON:RUA4][liMB]
[BP:LLA4:fourth left lower arm][CON:LUA4][liMB]
[BP:RH4:fourth right hand][CON:RLA4][GRASP]
[BP:LH4:fourth left hand][CON:LLA4][GRASP]
[BP:RUA5:fifth right upper arm][CON:UB][liMB]
[BP:LUA5:fifth left upper arm][CON:UB][liMB]
[BP:RLA5:fifth right lower arm][CON:RUA5][liMB]
[BP:LLA5:fifth left lower arm][CON:LUA5][liMB]
[BP:RH5:fifth right hand][CON:RLA5][GRASP]
[BP:LH5:fifth left hand][CON:LLA5][GRASP]
^I have no idea what that is screwing up^

Quote
[CREATURE:MRMAN]
   [NAME:Mrman:Mrmen:Mrmenish]
   [TILE:234][COLOR:3:0:0]
   [INTELLIGENT]
   [trANCES]
   [CANOPENDOORS]
   [NOSTUN]
   [NOPAIN]
   [PREFSTRING:Many Arms]
   [CAN_SPEAK]
   [CAN_LEARN]
   [BODY:HUMANOID_ARMLESS:10ARMS:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH]
   [STOUT]
   [MAXAGE:2000:9000
   [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:100:900:PIERCE][ATTACKFLAG_WITH]
   [CHILD:1000][BABY:500][MULTIPLE_LITTER_RARE]
   [DIURNAL]
   [FAT:50]
   [SIZE:100]
   [SWIMS_LEARNED][SWIM_SPEED:90000]
   [liTTERSIZE:0:1]
   [STANDARD_FLESH]
   [MEGABEAST]
   [DAMBLOCK:50]
   [HOMEOTHERM:10067]
   [LAYERING:50]
   [SPEED:90000]
   [FLIER]
   [POPULATION_NUMBER:1:5]

7
DF Adventure Mode Discussion / How do you twist weapons in the wound
« on: August 17, 2009, 03:34:22 am »
?

8
DF Community Games & Stories / Live Fortress (ustream!!)
« on: August 16, 2009, 06:04:44 pm »
Basically nobody came to the second stream, despite there being 20 in the first one, hmm.

9
DF Gameplay Questions / Wild tower cap wood and other dwarfish plants
« on: July 17, 2009, 06:21:18 am »
I can safely say, in adventure mode and beyond, I have never encountered one wild dwarfish plant. I vaguely remember that they actually exist, and if so where can I find them?

10
DF Bug Reports / Df crashes after more than 3000 year world gen (40d)
« on: July 17, 2009, 04:42:41 am »
Subject line. I've got 3 gigs of ram and such, anybody know how to fix this?

11
DF Adventure Mode Discussion / The ultimate challenge.
« on: July 13, 2009, 06:18:02 pm »
Spoilers, I suppose.



















Spoiler (click to show/hide)

12
DF Adventure Mode Discussion / Genocide: What?
« on: July 12, 2009, 07:53:38 pm »
Every time I attack even the smallest of towns with the strongest of weapons and armor, I always get killed by the lowly macemen and such. Is there some secret that I'm not aware of?

13
DF Gameplay Questions / Game crashing after large world generation
« on: July 12, 2009, 01:24:52 am »
After about 3700 years into world generation, DF crashes. I know this is probably only for me because i've heard crazy tales of people generating worlds to 10000 years. Help? ???

14
DF Modding / Creature Moding GUI
« on: June 19, 2009, 03:08:17 pm »
I didn't want to bump it due to it being nearly 1 year old, but I need to know.

http://www.bay12games.com/forum/index.php?topic=21045.30

Whatever happened to it? It was a brilliant idea, and it wouldn't be impossibly hard to do.

15
Other Games / Animal Crossing, City folk
« on: May 02, 2009, 05:46:51 pm »
Anybody care to play with me this fine day?

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