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Topics - DreaDFanG

Pages: [1] 2 3
1
Forum Games and Roleplaying / Perspective
« on: June 01, 2010, 09:54:57 am »
This is a group controls one person game, and vote on actions to which they suggest.

You dont know if you were asleep before or even if you still are, you dont seem to remember anything, you look around and see that you are in some sort of alleyway between several buildings, the floor is littered with indistinct trash and covered in a thick layer of undisturbed dust. You look up and see a blank sky above the buildings, to which holds no stars. You appear to be covered in some sort of clothes like covering that shifts away from your grasp as you pull on it, but it's too dark to be sure exactly what it is.

So, what shall you do now?

2
DF Modding / Dreadfang's combo tileset
« on: July 22, 2008, 02:22:08 am »
Dead Tile Set

http://dffd.wimbli.com/file.php?id=324

as for a lowercase mod...(shrugs)

Enjoy...

3
Forum Games and Roleplaying / A rp forum game Melt-tear
« on: July 20, 2008, 04:48:52 am »
This is my atempt at making a story base rp game...but I need some start characters.
==============
Character restrictions
---------------
List of Five
Mortal
Realistic
Inclusion of two creatures that would fit in a chain(bunny and wolf)can use same animals as other people but if fanciful give decription  (Animals arnt pets)
----------------------
For story useage
Male, Female, or does not apply
A number above 12 and below 84
A second number above 1 below 5
A third number above 1 below 100,000
A fourth number 1 or 2
A fifth number ending in five between 5 to 100
And three True or false
Also 20 "on and offs" (on=O off=I)

(picking the largest number doesnt mean good stats, and vise versa and are ALL separate from character traits)
--------------------------
"Suggested" format

Name
Nick name
Weight
Height
Age
Gender
Race
Occupation/class
Some story junk to use
Description
Skills of any sort
Some stuff that might be taken
Anything else you want to add
---
Required data
Animals
Hand "done" images can be here if you want that kind of aestethetic feel.

4
General Discussion / Crazy advanced plane?!
« on: July 14, 2008, 03:13:51 am »
Google X47B ...
Click on images...
Find out why...

Spoiler (click to show/hide)

5
DF Modding / modder application?
« on: June 30, 2008, 03:20:35 pm »
If I had the programming knowlege to do this I would, but DF modding is as far as I can go...so I need help.

Looking around, I highly doubt that it currently exists, or I'd have it.

What?
A very user friendly, windowed application that gives the user access to all the tags and the ability to make mod packs for creatures, metals, and other things in a matter of minutes rather than hours of hand modding...

What it does?
Makes files in the raw file for modding DF that can be done via a pleasent checklist with rollover descriptions of what the tag does, including a create/create another object button for generation a text doc for the object.
Tabs for seperation of items/bodies/creatures/matgloss/entities/

Why?
Because I was thinking of how hard it was to modd in things by hand, having to look through the wiki like mad.

6
DF Modding / Clockwork mod
« on: June 28, 2008, 03:06:16 pm »
Mod for clockwork civ creatures works with other mod packs as well as vinilla dwarfortress.

http://dffd.wimbli.com/file.php?id=269
Modbase v1.6

Added mor clockworks amd mudcrabs.

7
DF Bug Reports / False titles!
« on: June 25, 2008, 02:08:04 am »
Deleted accounts retain their earned post titles...
such as escaped lunatic!

This is a forum bug...that I...found.

8
DF Bug Reports / pass to old forum...
« on: June 25, 2008, 01:11:56 am »


pass the toad, and forums to the old...

Fix this when you get the time toady...

9
DF Community Games & Stories / Real-life kitten ownz!
« on: June 23, 2008, 04:00:07 pm »
I recently got a new kitten in my house and desided to have it defend my mock fortress from "Seiges"... after pawing down a few goblins it turned around and desided to eat three of my hand made dwarves... and they say dwarf fortress isnt realistic!

10
DF Suggestions / Dwarven Grinder?
« on: June 20, 2008, 08:33:41 am »
A machine/trap to make sand from rocks, useful for sandless areas...useful for stone usage/corpse removal...

Example
o Stone
V goes in top
X gets ground up
^ turns to sand

Trap useage
@ person
V goes in top
X gets ground up
~ turns to gore

Pure fun, but bigger things can break them, better material can fix that...

Example
Steel Grinder vs dragon =  grinder breaks + dragon heavy bleeding

Adamantium Grinder vs dragon = grinder works + dragon gore

the grinder would have to work on solid dencity calculations and size to turn rock into rock sand...

Added bonus: random dwarf gore (dwarves make mistakes and hurt themselves, losing fingers hands and such)

11
DF Modding / Art moding Q.
« on: December 30, 2007, 09:23:00 am »
has their ever been any cursor mods...ever, if not do people ever edit it(home-done)if so I'd love to see a few...if its possible.

Heres mine if thats any consulation....
                                                                                 

I kinda get bored after my dwarves die...so I do stuff...more in later post.

[USEAGE] save pic from here to art named it "mouse"

[ January 01, 2008: Message edited by: DreaDFanG ]


12
DF Modding / Metalurgy
« on: January 12, 2008, 06:24:00 am »
First I have to start this post with a small message to TOADY, yes you...
If I didn't enjoy your game so much I would [frown uncontrolably at] your [personage].
This moddifacation is all remaining metals you left out, weither on perpose or not, I dont know nor care.
This mod will come in a file form that I will make avalible soon, no later then next week, no sooner then wednesday.
It will be DF friendly, most likely a text document to be placed into the RAW files, in a stand alone partition, will include reaction process.

[Link to materials to be place here apon completion]

This material/statement is not an intended insult upon Toady, any Affiliates or Dwarfortress, and is subject to scrutany to any and all users of bay12games materials/products. Recemended to be used with an unpacking program. Any excesive/negitive posting will be frown apon.


13
DF Modding / I need help on this...
« on: January 10, 2008, 11:37:00 am »
Can someone professional tell me why this keeps burning to death/help me fix it?
Its suppose to be on fire but un-burned + it gets suffacation messages from its smoke...

code:

[CREATURE:DEMON_GOD]
[NAME:Rhynac:Rhynac:Rhynac]
[TILE:Y][COLOR:0:0:1]
[GENPOWER:100]
[BUTCHERABLE_NONSTANDARD]
[INTELLIGENT][CAN_SPEAK]
[TRANCES][LIKES_FIGHTING][DIFFICULTY:2]
[FANCIFUL][MEGABEAST][EVIL][MISCHIEVIOUS]
[CANOPENDOORS][MAGICAL][FLIER]
[DRAGONFIREBREATH][FIREIMMUNE_SUPER]
[PREFSTRING:extravagent horns]
[PREFSTRING:burning flesh]
[PREFSTRING:clawed hands]
[PREFSTRING:sharp black teath]
[PREFSTRING:ability to speak]
[BUILDINGDESTROYER:2]
[POPULATION_NUMBER:1:1]
[BODY:HUMANOID:2WINGS:TAIL_STANCE:CLAW_HAND:2EYES:NOSE:2EARS:2LUNGS:MOUTH:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:2HEAD_HORN:5FINGERS:5TOES]
[EXTRACT_PARALYZE][EXTRACT:burning sight:0:0:1][EXTRACT_PERMANENT]
[STOUT][PARALYZEIMMUNE][MAGMA_VISION][WEBIMMUNE]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:3:GORE][ATTACKFLAG_WITH]
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:2:8:GORE][ATTACKFLAG_CANLATCH][SPECIALATTACK_SUCK_BLOOD:50:100]
[ATTACK:SECOND:BYTYPE:SIGHT:glare:glares:1:1:PEIRCE][SPECIALATTACK_INJECT_EXTRACT:50:100]
[DAMBLOCK:30000][BLOODTYPE:0]
[FAT:0]
[SIZE:8]
[NOPAIN][EXTRAVISION][NOBLEED][NOSTUN]
[NONAUSEA][NOEXERT][NOSTUCKINS]
[NO_DRINK][NO_EAT][NO_SLEEP][NOBREATHE]
[DIURNAL]
[HEATDAM_POINT:9999999999]
[LAYERING:99999]
[FIXED_TEMP:19000]
[MALE]
[BONE_HEATDAM_POINT:30000]
[BIOME_ANY_LAND]
[SWIMS_LEARNED][SWIM_SPEED:250]
[PERSONALITY:IMMODERATION:0:0:0]
[PERSONALITY:VULNERABILITY:0:0:0]
[PERSONALITY:STRAIGHTFORWARDNESS:100:100:100]
[PERSONALITY:IMAGINATION:100:100:100]
[PERSONALITY:ARTISTIC_INTEREST:50:50:50]
[PERSONALITY:INTELLECTUAL_CURIOSITY:100:100:100]
[PERSONALITY:SELF_DISCIPLINE:100:100:100]
[PERSONALITY:ACTIVITY_LEVEL:100:100:100]
[PERSONALITY:ANGER:100:100:100]
[PERSONALITY:EXCITEMENT_SEEKING:0:0:0]
[PERSONALITY:CHEERFULNESS:0:0:0]
[PERSONALITY:ALTRUISM:0:0:0]
[PERSONALITY:MODESTY:50:50:50]
[PERSONALITY:SYMPATHY:0:0:0]
[PERSONALITY:ANXIETY:0:0:0]
[PERSONALITY:TRUST:0:0:0]
[PERSONALITY:ADVENTUROUSNESS:0:0:0]
[PERSONALITY:LIBERALISM:0:0:0]
[PERSONALITY:ORDERLINESS:0:0:0]
[PERSONALITY:DUTIFULNESS:0:0:0]
[PERSONALITY:DEPRESSION:0:0:0]
[PERSONALITY:SELF_CONSCIOUSNESS:100:100:100]
[PERSONALITY:FRIENDLINESS:0:0:0]
[PERSONALITY:ASSERTIVENESS:100:100:100]
[PERSONALITY:STRAIGHTFORWARDNESS:100:100:100]
[PERSONALITY:COOPERATION:0:0:0]
[SPHERE:FIRE]
[SPHERE:DEATH]


Its on rush...

[ January 11, 2008: Message edited by: DreaDFanG ]


14
DF Modding / Some modding issues
« on: January 10, 2008, 06:58:00 am »
A few snags I'm having with modding....

1. How do you make something that will never age/die?
2. Is there anyway to have a GAZE/SIGHT paralyze?
3. Is there a way to be superdamaged by fire?
4. Whats the best damage type?
5. How do you make something thats an solo monster with a group of another?
6. Is it posible to have an underwater/magma civ/how?
7. How do you make custom tile sets? (Detailed please)
8. Got milk?
9. Mindcontrol by demon, is it possible?

[ January 10, 2008: Message edited by: DreaDFanG ]


15
DF Dwarf Mode Discussion / 70 dwarf reclaim group
« on: January 07, 2008, 04:32:00 am »
Obviously It was a very rich area...thats almost a whole kingdom moving and If you want a dwarf, two, squad you can get one of the ready number. The area features an active volcano, high cliffs, tons of monsters, a kobold nest, and lots of unpredictable pitfalls...specify what you want if I can find a close match its yours, professions are open but be open to compromise.

This is 70 dwarves...its a lot...
1-Leader, Rhynac
2-Manager, Opan
3-Bookkeeper, Brock
4-Broker, Silti
5-Sharp-eye
6-Smashy
7-Keilden
8-Tacgnol
9-DratB
10-Ardigo
11-Racur
12-Bullion
13-Akroma
14-Duncan
15-Frogman
16-Asehujiko
17-Greiger
18-Thrust
19-Delrod
20-Nozeri
21-Ironblood
22-Squib
23-Petal
24-Vugor
25-Valania
26-Flok
27-Aurum
28-Argentum
29-One
30-Three
31-Five
32-Seven
33-Eleven
34-Alfador
35-Beard
36-Roy
37-Roy
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
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69
70

[ January 08, 2008: Message edited by: DreaDFanG ]


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