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DF Gameplay Questions / Quick start vs. Long term
« on: June 22, 2009, 02:01:02 pm »
First of all, first post, hi all and all that.
I have been watching DF for a while now, and finally decided to give it a go. I'm doing all right, but there's one thing I can't figure out.
I look at all the elaboate designs on DFMA and the wiki, and I want to try them, but if I do, then I waste too much time rather than actually surviving right off the bat. If I just try to survive first, it's hard to later make it all look good.
How do you balance making things look cool with actual useful bits early on?
I have been watching DF for a while now, and finally decided to give it a go. I'm doing all right, but there's one thing I can't figure out.
I look at all the elaboate designs on DFMA and the wiki, and I want to try them, but if I do, then I waste too much time rather than actually surviving right off the bat. If I just try to survive first, it's hard to later make it all look good.
How do you balance making things look cool with actual useful bits early on?