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DF Gameplay Questions / Neighbours pathing
« on: April 04, 2016, 06:21:59 am »
So, I couldn't find army travels information over at wiki or anything coherent here on forums.
And I have a question, refer to the screenshot:
So, the island on the left has elves. The mainland on the right has the rest, but no elves. I am planning to embark on this spot to get more "neighbors".
So if I embark on this spot, will I get sieges from all of them, coming from their sides of map or just any map edge?
If I connect the two sides with a bridge will they be able to cross and mess each other up, without pathing through my location?
If I embark on one side, but not make a path to other, will enemies from the other sides even attack, as there is no world-map pathing?
What else could possible go wrong?
And I have a question, refer to the screenshot:
Spoiler (click to show/hide)
So, the island on the left has elves. The mainland on the right has the rest, but no elves. I am planning to embark on this spot to get more "neighbors".
So if I embark on this spot, will I get sieges from all of them, coming from their sides of map or just any map edge?
If I connect the two sides with a bridge will they be able to cross and mess each other up, without pathing through my location?
If I embark on one side, but not make a path to other, will enemies from the other sides even attack, as there is no world-map pathing?
What else could possible go wrong?


