Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Dreadbeard

Pages: [1]
1
DF Gameplay Questions / Squads - how to get all of one type (eg: XBows)
« on: October 19, 2010, 12:29:24 am »
Evening folks,

 I'm sure I'm missing something pretty fundamental...how do i make sure that i get a squad of all xbows, for example...is this just done through the equipment menu? Thanks very much!

2
DF Gameplay Questions / d-b-d to disarm gobbos not working?
« on: September 28, 2010, 09:30:51 pm »
Evening all,

 I've been trying to mass dump (and then undump cages via 'k') the gear of a certain set of unwelcome guests who are casually lounging behind bars in a stockpile....
I designated a 1x1 garbage dump and tried to mass dump and then unselect the cages, but doesn't seem to be working...believe this is in .12
Can anyone shed any light on this?

Thanks!

3
DF Gameplay Questions / Chucking goblins in pits...help
« on: November 20, 2009, 05:59:08 pm »
Greetings all, just starting on my first official fortress (after having done the Complete Newby guide, cheers Tiny Pirate), and I've built a drowning chamber that I would like to test out on a few of my uncooperative goblin guests. Can anyone walk me through the process? I so far have chucked a caged goblin into the pit, released a goblin via lever, who proceeded to make a break for it (but didn't get too far), and now I have built a cage b-j and got a goblin in a cage at the edge of my pit. How can I command a dwarf to take him out of the cage and chuck him in the pit? Many thanks for your help, and apologies for my density (-->uranium).

Dreadbeard

Pages: [1]