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DF Gameplay Questions / What is up with labors?!
« on: August 04, 2023, 04:35:06 pm »
Ok I genuinely don't understand why labors are working the way they are.

I *thought* that if I set a work detail and then selected "Only selected do this" that I would be able to control who was doing masonry. But for whatever reason, this only works if I tell *all* of my dwarves to be specifically specialized to only their work details? Which seems to defeat the purpose of anything.
I'm really *trying* to get into the new dwarf fortress but it feels like every five minutes I run into something like this that makes me want to dropkick new DF out of my window. What am I missing?
See: (this is before I set all my dwarves to specialized), the bowyer is *not* part of the work detail for masonry.

I *thought* that if I set a work detail and then selected "Only selected do this" that I would be able to control who was doing masonry. But for whatever reason, this only works if I tell *all* of my dwarves to be specifically specialized to only their work details? Which seems to defeat the purpose of anything.
I'm really *trying* to get into the new dwarf fortress but it feels like every five minutes I run into something like this that makes me want to dropkick new DF out of my window. What am I missing?
See: (this is before I set all my dwarves to specialized), the bowyer is *not* part of the work detail for masonry.