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DF Dwarf Mode Discussion / Military weapon selection - what to focus on?
« on: March 26, 2012, 04:10:10 pm »
What are the best weapons for dwarves to use?
There are several types of weapon that inflict overlapping damage types (mace and warhammer for example). I don't want to waste my time producing a weapon where another weapon is conclusively superior to it. I know there's been a lot of !!SCIENCE!! on weapons in the past (after all, they are one of the dwarfiest topics of study available to dwarves) but I've never seen the results aggregated in one place.
From what I understand, there are 3 basic types of attacks: blunt attacks (whacking stuff with a hammer/mace, or the pommel/length of a sword/axe/spear), slashing attacks (axe or sword blade) and stabbing/penetrating attacks (spear, sword jab). What weapon is best in each of these departments? Also, how would the rankings change if I add in weapons that dwarves can't manufacture? I'm planning to add in all the weapons that dwarves can wield but can't manufacture to their entity entry - flail, large dagger, morningstar, whip/scourge, scimitar and longsword. (from what I've heard, large daggers would be the most powerful penetrating weapon by far, and scourge/whip would be incredibly powerful as well in their default state)
There are several types of weapon that inflict overlapping damage types (mace and warhammer for example). I don't want to waste my time producing a weapon where another weapon is conclusively superior to it. I know there's been a lot of !!SCIENCE!! on weapons in the past (after all, they are one of the dwarfiest topics of study available to dwarves) but I've never seen the results aggregated in one place.
From what I understand, there are 3 basic types of attacks: blunt attacks (whacking stuff with a hammer/mace, or the pommel/length of a sword/axe/spear), slashing attacks (axe or sword blade) and stabbing/penetrating attacks (spear, sword jab). What weapon is best in each of these departments? Also, how would the rankings change if I add in weapons that dwarves can't manufacture? I'm planning to add in all the weapons that dwarves can wield but can't manufacture to their entity entry - flail, large dagger, morningstar, whip/scourge, scimitar and longsword. (from what I've heard, large daggers would be the most powerful penetrating weapon by far, and scourge/whip would be incredibly powerful as well in their default state)