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DF Dwarf Mode Discussion / Future mechanisms, traps, and other temporally displaced delicacies
« on: February 08, 2011, 03:41:15 pm »
I was browsing the update schedule of DF in general, and near the end of the page I saw that at some point more detail would be given to traps and mechanisms. Highlights:
1. Weapon traps covering multiple squares
2. Z-level chicanery needed for rock traps
3. Rolling boulder traps
4. Traps requiring specialized parts
What would you like to see involving traps and mechanisms in the future?
1. Weapon traps covering multiple squares
2. Z-level chicanery needed for rock traps
3. Rolling boulder traps
4. Traps requiring specialized parts
What would you like to see involving traps and mechanisms in the future?