1
DF Modding / An 'Ar Tonelico' Mod: Melody of Armok Project
« on: February 25, 2010, 06:29:08 pm »
After recently discovering and promptly overdosing on the world of Ar Tonelico, I've decided to get my hands dirty with my first real mod.
Goals:
Add a 'Reyvateil' civilization
Add a 'Hymnos' language
Towers and MIASMA. Lots of Miasma, and outdoors Miasma.
For the civ, I was planning on creating a dual-species civ: Humans (of both genders), and a human-like female-only Reyvateil species.
- Can different species of the same Civ breed? What are the 'rules' for breeding?
- Can jobs be limited to a specific species within a Civ? Namely, 'Singing' will be Reyvateil-only (and instruments will finally be useful!)
- Building on the 'Singing' job, how is magic implemented in DF? Is there anything more than dragonbreath? Could I make an action of 'Singing' that forces a Martial Trance?
Adding a language should be long but straightforward.
Is it possible to fiddle with the mechanics of Miasma, and if so, how?
I'll probably come up with a lot more, but this is what I can think of off the bat.
Goals:
Add a 'Reyvateil' civilization
Add a 'Hymnos' language
Towers and MIASMA. Lots of Miasma, and outdoors Miasma.
For the civ, I was planning on creating a dual-species civ: Humans (of both genders), and a human-like female-only Reyvateil species.
- Can different species of the same Civ breed? What are the 'rules' for breeding?
- Can jobs be limited to a specific species within a Civ? Namely, 'Singing' will be Reyvateil-only (and instruments will finally be useful!)
- Building on the 'Singing' job, how is magic implemented in DF? Is there anything more than dragonbreath? Could I make an action of 'Singing' that forces a Martial Trance?
Adding a language should be long but straightforward.
Is it possible to fiddle with the mechanics of Miasma, and if so, how?
I'll probably come up with a lot more, but this is what I can think of off the bat.