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Topics - marcbyrne

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DF Community Games & Stories / The Just City of Osedasob
« on: February 24, 2014, 02:03:54 am »
So here is my attempt to document the lives of my dwarves.  I hope to keep this up until the 'fun' gets unbearable. I apologize in advance if I post a few times and then disappear.  Anyway, lets begin.


The Journal of Marius Gusillegon, Expedition leader and current manager of The Just City, 12th Galena 253.



Only four months ago did we celebrate the coming of age of Melinda Umeravuz and today she was elected our first mayor.  Never have I heard of one so young being elected to such a position.  I scoffed when I first heard she had even been nominated.  I've put in a lot of work to dig the foundations of this new settlement these last two years and didn't see her as a suitable replacement.  But I was in the running for mayor more because being expedition leader it was expected by many that I be considered to continue in such a leadership position.  However, I did not campaign much.  Honestly, I was not that interested. 

These days I am much too busy with my stonework and administrative duties.  Keeping the books and managing the workshops keeps me enough in a leadership role without having the responsibility of the whole fort on my hands as well.  Anyway, our first mayor is a 12 year-old party-goer.  She is friends with half the fort if not more and I swear she is always throwing a party.







We've done great things here and I hope this young girl doesn't throw it all away.  Our proudest achievement to date was piercing the aquifer we found when we arrived here.  Finding it was unexpected and greatly delayed our reaching blessed stone.



I suppose as I come to my last hour as leader here, I'll document all we've done to this point.  We have a robust number of fisherdwarves and hunters.  Food is abundant.  We've built farms above the entrance to our fort along as sheep pastures.  We are steadily growing the number of our flock and hope to have a strong wool industry up and running soon.




We found a complex of caves as we dug down to forge our new home.  We broke into them while digging out a storeroom for rock goods.  We quickly walled it up, though we made sure to maintain the original design of our storeroom.  One day we will explore the caves more fully, but we have yet to form much of a militia.



Since we have a limited access to the stone below (unless we want to organize an additional breech of the aquifer), we built a track down into the stone so we can easily transport all the goods we collect from the surface.  Our first area under the aquifer is a large stockpile and trade depot.  The stockpile will take everything from the surface and sort it for delivery to the proper areas in the fortress below. 



Our last completed project was the carving out of a kitchen and main dining hall.  It includes another rail track that brings meat and fish from the main stockpile down to the kitchen stocks.  The dinning hall hasn’t been completely smoothed yet, but it will be done soon.  We are in the process of carving out facilities for processing wool and plants for dye and cloth. Finally, there is a rock processing center where we take the blessed stone and turn it into blocks and furniture.  My favorite place, I might add.





That pretty much sums it up.  We have had several thieves and snatchers show up, but our large number of hunters typically prevent them from leaving with their lives.

2
DF Gameplay Questions / Uninjured dwarf resting in hospital
« on: March 26, 2011, 11:39:45 am »
I had a new recruit take a very minor injury, i think.  Not sure if that is true.  But this guy has been in a hospital bed for two seasons now with now wounds at all.  No doctor treatments and nothing in his health screen. Is there something to shake him out of this?

3
DF Gameplay Questions / Decorating Horn with bone?
« on: March 23, 2011, 12:54:54 am »
Is this not possible?  I have a crate full of Hoof products right next to my craft shop. But the bone crafter keeps going for bolts or barrels that are further away to decorate with bone.

4
DF Gameplay Questions / Tips for decorating with...
« on: March 20, 2011, 12:02:41 pm »
Anyone have tips and advice to share about optimal ways to get dwarfs to decorate trade goods?

I can put a stockpile nearby, of course, but is there anything helpful beyond that?

What about 'total quality' in stockpile settings?  Does this only look at items that have decoration? Or does it look at any item? My thought was I could maybe put a stockpile near my decorating craft-workshop, set 'total quality' to really low or even off and then it would only place un-decorated items there. 

Thanks for your time.

5
DF Gameplay Questions / All dwarves assigned to military squads?
« on: March 16, 2011, 09:59:01 am »
In my current fort, I have a few dedicated military dwarves. But i was thinking about trying to organize all of my dwarves into squads where most of them would train only a few months of the year and normally be working regular jobs. If I did this, assuming I have the equipment available and set everyone to wear uniform when inactive, would that mean all my dwarves would be walking around armed and armored?

Has anyone tried something similar?  If so, what effect did it have on your forts daily running. Did you find it interesting or useful? Could this not give some dwarves a better chance of survival if they stumble upon an ambush or accidentally are allowed to close to a hostile beast in a cave?

Thanks for any thoughts and experience you have to share.

6
All the dwarfs I have put into the military at one point now won't do anything but party, eat, sleep and drink.  They are no longer in the military and now seem to be unrecognizable as able bodied dwarfs.  My idle count does not even include them when they have no job.

Again, they were once in a squad.  But now are not activated on the military screen in any way.

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