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Topics - kudakeru

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DF General Discussion / Unofficial MacNewbie pack update for 42.06
« on: March 29, 2016, 12:22:48 pm »
Things have been quiet on the MacNewbie pack front for a little while. In the meantime, I've put together a working (as far as I've been able to test so far) update of the pack. This includes DFHack 42.06-alpha2, and the most recent Text Will be Text update (5.58). I've also added the 42.06 memory layout for Dwarf Therapist, thanks to sv-esk, and updated the manifest files for the graphics packs. Uploading a modification of someone else's work feels a little weird, but I wanted to share what I did to get things working for myself. If the consensus is that it's an issue, I'll take it down. Also, of course, if fricy takes issue with it. If something's not working, let me know and I'll take a look.

Download it here

Known Issues:
  • If you change graphics sets, you will probably need to change the print mode in the launcher UI to either Standard or TWBT depending on which set you use. I'm working on eliminating the need for this.

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DF General Discussion / Dwarf Fortress in OS X 10.8 and beyond
« on: February 21, 2012, 11:24:13 am »
Anyone currently running the dev preview of Mountain Lion has probably run into some issues launching the game.  Namely due to an error loading libfreetype.  Apple has deprecated SDL support as part of their move to deprecate X11 in general.  There's an easy fix, though.  They've pushed everything X11 to the XQuartz group.  Installing XQuartz will fix the libfreetype errors you get when attempting to launch DF.

You can grab XQuartz here: http://xquartz.macosforge.org/trac/wiki/Releases

3
DF Community Games & Stories / Fortressyrups! [community]
« on: April 11, 2010, 03:48:02 am »
Wanted to try my hand at some Dwarf Fortress storytelling, and was directed here to give it a shot.  Unfortunately I didn't start actually writing and taking screenshots until a couple of months into the game, but with immigrants coming so early now, there should be plenty of dwarfs if people are interested.  I'm definitely open to any suggestions/comments/etc.

I'm currently using the Phoebus graphic set with 0.31.02, and Dwarf Therapist 0.5.0 for labor management.

---

1st Hematite, 1051

Ushrir thinks I should keep some sort of journal of our endeavors.  I think anyone that's been sent out on this ridiculous caravan with me is questionable at best, but I suppose it makes me look busy.  Leaders are supposed to look busy, aren't they?

As for how I wound up here, it wasn't my fault, really. All I said was that I thought the baron's wife was a very homely looking dwarf.  All dwarfs are homely looking!  How was I supposed to know that her cousin runs the bar?  Pfah!  So here I find myself, exiled to the middle of nowhere, digging a hole in the mountain I'm apparently supposed to name Geshududib, which means something like "Fortresssyrups".  I think that's part of my punishment.  The real punishment is having to travel under this asinine expanse of sky in bloody Spring, though.  It's enough to drive a dwarf mad.  They'll send someone in a year, they say.  I say not bloody likely!

It doesn't look all bad, though.  The bit of mountain they've sent us to looks to have a fair bit of metal, and coal for smelting.

Spoiler (click to show/hide)

We found some easy irrigation early on.

Spoiler (click to show/hide)

We've managed to dig out some storage space

Spoiler (click to show/hide)

and workshops. 

Spoiler (click to show/hide)
Ushrir and I are carving out quarters for everyone.   I just hope Erith gets that still working soon.  It's going to be a damned long year.

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