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Topics - ToadChild

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DF Dwarf Mode Discussion / Vampire Mayor vs. Dwarven Justice
« on: December 28, 2015, 04:32:00 am »
My fort has a vampire mayor, and I'd like to remedy this.  I haven't dug down to the magma sea yet, so that's off the table for now.  I was hoping that convicting the mayor of his crimes and hammering him might do the trick, but dwarven justice is failing me.

When convicted, the mayor's sentence will appear as 50 hammer strikes.  The hammerer will come and get him, lead him to a restraint, and then immediately walk away.  When I check the justice screen, it says there is no more pending punishment. The hammerer is a competent hammerdwarf and is equipped with a +silver war hammer+.  No entries appear in the combat log, and the vampire mayor doesn't have so much as a scratch on him.

Is this a bug where my hammerer isn't doing his job right, or are vampires even more physically resilient than I realized?  I have to admit, I was kind of hoping his head would get pulped from that many hammer strikes.

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DF Dwarf Mode Discussion / More Military Woes
« on: July 14, 2014, 11:59:15 am »
After taking a bit of a break, I'm back with 2014.  Nothing like the promise of new, weird, bugs to draw me back into Dwarf Fortress.

I'm having a bit of a problem with my military, although I don't know if it's something I'm doing wrong or if it's something that's broken in the new version.  I assigned some burrows, and scheduled orders to "Defend burrow X".  The squads show the "Defending burrows" status on the units screen, but they just mill about in the barracks instead of heading to the named burrow.

I've tried most of the things on the DF wiki military FAQ page, and I just don't know what I'm doing wrong.  I ended up having to repel my invasion by manually stationing them using the squad orders.  (Of course, that just consisted of the goblins seeing a dwarf, panicking, and fleeing off the map).

Thanks for any suggestions in advance.

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DF Modding / Resurrecting a Dwarven Merchant
« on: February 01, 2014, 06:24:05 pm »
Hi, I was wondering if anyone could help me out with a problem I am having.  I recently had a Dwarven caravan get interrupted by a siege.  The wagons all made it down into my fort, but one of the merchants was killed.  The wagons have gotten into a stuck state where some have unloaded, but the others are just sitting there.  I suspect that the dead merchant is supposed to be unloading the wagon at the head of the line.

I found a similar (old) issue on the bug tracker here, and added my info in a comment.  My save file is on DFFD, linked from that bug.

I have no experience with DFHack or other modding tools, but I was wondering if anyone could give me any advice on how to go about bringing back that merchant, so I could see if that fixes anything.  His mutilated corpse and right upper leg are currently in a sarcophagus in my tombs.

Thanks!

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