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Topics - Tonic

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DF Adventure Mode Discussion / Fire Force Field
« on: June 11, 2014, 10:42:18 am »
I slept in a cave, foolishly putting a campfire just inside the entrance.  I waited for two days for it to go out but it didn't.  Finally, I used DFHack to douse it with some liquid.

But I still can't enter the square the campfire was in.  It's a fire force field.

Won't someone please help me?  I'd like to save this guy so he can go on to bigger and better things, like getting brained by a muskox.

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DF Dwarf Mode Discussion / A New Way to Flood Your Fortress
« on: October 07, 2010, 10:34:48 pm »
Discovered a stupid dwarf trick with hydrodynamics last night.  In the interests of !!Science!!, I felt compelled to share.

I wanted a well on my fiber processing level, so I dug a tunnel one z-level below it, and then connected it via ramps to the aquifer five or so z-levels above.  The water filled up the tunnel, and then I channeled from the fiber level down to the water tunnel and built a well.  I didn't realize this at the time, but if I'd already channeled the well hole, I'd have flooded the fortress.  That happened later.

Here's what happened:  the water didn't look for a place to path because it was already filled up to 7/7 before the well-hole was channeled.  It was only when enough was drunk from the well, and the water went below 7/7, that the water in the five-story vertical column looked for a place to go, which was up out of the well and into all my cloth stockpiles.

I intend to apply this principle:  once my nobles get annoying enough, I will seal them into a warren with food but no drink, and a well as I've described.  Once they consume enough water, the whole room will flood and kill them.  There are of course more efficient ways to do this, but it seems more Dwarfly to do it in the style of a Bond villain:  overcomplicated and unnecessary.

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DF Gameplay Questions / Dwarves won't mine or cut wood.
« on: May 29, 2010, 03:31:02 pm »
Hi all, new to DF.  Learned about it on the Darkwind forums (www.dark-wind.com).  And now I have a question.

At Coalwane, my two miners had a pair of stupid accidents in rapid succession.  Now one of them is hospitalized and the other's skeleton is unsanitarily floating in the reservoir.  I have four or five dwarves assigned to mining duty, but they won't do it.  Also, they won't cut wood.  I've made sure there are extra picks and axes to be had, and the dwarves assigned to the labor have no other duties, but they are still at 'No Job' status. 

Any ideas?

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