DF Suggestions / Even more graphic (and perhaps more realistic) battles in adventurer mode
« on: October 08, 2008, 12:21:11 am »The Hammerdwarf <optional>"Meat Shield" Voboknol</optional> attacks with a downward stroke of his Hammer, aiming for the waist!
The goblin blocks with his <descriptor>wooden</descriptor> shield! (note: position isn't necessary in the descriptor except if the creature is holding more than one of said item class, such as shields. so if a multiarmed monstrosity has four shields, it would be helpful to have "defends/blocks with their upper right shield", etc...)
The goblin counterattacks with his dagger!
It is deflected off of the Hammerdwarf's armor!
<next turn>
The Hammerdwarf attacks with an upward stroke of his hammer, aiming for the arm! (the hammerdwarf just completed a downward stroke, so his hammer is below his waist. hence his next stroke will be upward)
The goblin is unable to adequately defend!
The Hammerdwarf's blow connects!
The goblin's left arm is smashed out of its socket, dangling uselessly! (red wound)
The goblin is thrown off balance!
The goblin attacks with his dagger!
The attack misses completely!
<next turn>
The hammerdwarf rears his hammer back for a strong strike! (since hammer is up, he can delay a strike either until after enemy this turn or until next turn. Even though the dwarf is faster speed and hence goes first, by doing this he can spend half a turn or a turn and rear back his hammer above his head for a more powerful strike. This is probably the bread and butter of hammerers and macemen since the hammer and mace do not make good weapons for quick jabs, but rather single, powerful strikes.)
The goblin turns to flee! (now facing away from dwarf, still on adjacent square)
The hammerdwarf attacks with a strong downward stroke of his hammer, aiming for the back!
The goblin is facing the wrong direction to adequately defend!
The Hammerdwarf's blow connects!
The blow goes completely through the goblin! (critical hit)
The goblin's spine is shattered!
The goblin's entire lower body is torn off from the force of the blow!
The goblin's entrails spill out!
The goblin collapses in a heap!
The goblin has been struck down.
(note that there were 5 reactions from that last blow, spine shattered is a critical detail, as is entrails, as are fallen-state messages, and finally the death message.)
other possibilities:
The hammerdwarf's blow hits the goblin in the pelvis!
It is shattered!
The goblin collapses, unable to use <his/her> legs!
The goblin snatcher attacks the macedwarf with her sack!
It connects!
The macedwarf's right arm has been broken!
The macedwarf drops her mace!
The goblin snatcher's sack ceases moving!
(ok, too many exclamation points for tonight)
LN