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Topics - Duriel

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1
DF Adventure Mode Discussion / Missing companions
« on: June 19, 2017, 01:43:17 pm »
I started playing DF again recently, and so far have been enjoying adventure mode. However, after I chased down a bandit, I had outrun my companions, and they are not listed in the companions menu anymore. They are definitely still alive, but I have not been able to locate them at all. The townspeople in my current location say that they are in the town somewhere, but they "don't know where to look". ??? I asked someone to guide me to my companions (mostly because I would be constantly harassed by bandits while I try to sleep), but he's just as unhelpful in finding my missing companions as the townspeople. I put up a save if anyone wishes to help me find the disappeared companions. :'(

http://dffd.bay12games.com/file.php?id=12974

TBH I wouldn't be surprised if they ended up teleporting underground somehow.

2
DF General Discussion / Cannot access www.bay12games.com
« on: November 01, 2010, 09:54:03 am »
I tried to view the main page, but the browser says the server could not be found. Also anything related to the main site will not show (e.g. Toady's avatar).

Tried with both Firefox and IE, no luck. http://downforeveryoneorjustme.com/www.bay12games.com says the site is still up.

What gives? :(

3
DF Gameplay Questions / Animal breeding
« on: October 12, 2010, 01:05:52 pm »
After several years, my dogs no longer give birth to any puppies. Is there some sort of cap how many animals of a given species can be born?

4
DF Dwarf Mode Discussion / No sieges?
« on: October 08, 2010, 10:55:27 am »
I have a fortress that is 7 years old, population is 135, created wealth is over 750k dwarfbucks, and exported wealth is at 94k.

And I still haven't seen a siege from the goblins. They do send ambushes all the time, but those get mutilated very quickly by my champions.

The fortress is in version 0.31.16, and I really want to know what I'm doing wrong, so I can have test subjects for my orbital magma cannon.

5
DF Community Games & Stories / Tallguilds (Community Fortress)
« on: September 18, 2010, 12:46:21 pm »
After several of my own forts, I thought it would be a good idea to start a community fort for a change.

Shukardomas, or Tallguilds in the common language is located in a terrifying mountain range (skeletal giant eagles, woo!) and a broadleaf forest, which is also terrifying.

I'd like the starting seven to be claimed before I start.

Spoiler: Dwarves (unclaimed) (click to show/hide)

Spoiler: Claimed dwarves (click to show/hide)

To be dwarfed:

NONE

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