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DF Gameplay Questions / could not find path problem
« on: August 30, 2010, 03:10:15 am »
H'ok so, My fortress has very recently (after 6 years)developed an issue. I get unending spam from multiple dwarves, be they attempting to eat or drink or equip gear, where I see "urist mclost cancels _____: cannot find path". I can't figure out what's preventing all of them from doing their seemingly unrelated tasks. They have clear routes to everywhere on the map, and as far as I can see there is no hidden cache of junk that they're all trying to get to but can't due to magma or it being underwater or somesuch. I would just shut off job cancellation warnings but, y'know, I kind of like knowing when someone's running from a herd of cave beasts that need to have justice visited upon their miserable, stinking cave-heads. I don't expect that this is an issue you'll be able to help with too much without being able to see my fort, but I was hoping that some of you have had this issue as well, and could tell me how/if you resolved it. If there's a post on this already, I couldn't find it in the search, and the wiki didn't turn up anything immediately either. I searched under "could not find path" and screened the results, but nothing seemed especially relevant. So, sorry if this is a really dumb question, I'm still only at adequate skill level for fortcrafting and all my social skills are stuck at dabbling.
*edit; after some further experimentation, I've found that the dwarves generating the issues won't move to do anything, even in a squad with a station command. It is as though they've been stricken with rapid onset dwarven retardation, which just raises further questions for me.*
*edit; after some further experimentation, I've found that the dwarves generating the issues won't move to do anything, even in a squad with a station command. It is as though they've been stricken with rapid onset dwarven retardation, which just raises further questions for me.*