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Other Games / Amazing Cultivation Simulator
« on: November 16, 2020, 02:27:19 pm »
For those who haven't heard about it, Amazing Cultivation Simulator is a Dwarf Fortress-like / Rimworld-like based on Chinese Cultivation novels (that is to say, Xianxia novels) - a genre where people try to cultivate their inner power using martial arts bullshit, pills and medicine, and daoist enlightenment in order to become immortal demigods. For those unfamiliar with the genre, imagine a DF-alike where you run a Naruto village or something along those lines.
You run a sect that starts as just a few outer disciplines; ultimately your goal is to raise a bunch of immortal demigods. The game has a huge amount of depth to it - you can send your cultivators off on adventures, or your sect can be attacked by massive multi-part screen-sized megabeasts that require a bunch of cultivators in formation to deal with. (Formations are magical arrangements with various effects and powers, which you can customize to suit your needs.) You can turn any object into a magical treasure, and your disciplines can learn a ton of magical techniques as part of the various paths they follow or by reading secret manuals. The game also has a complete Feng Shui system, so in addition to a room's quality you have to consider the elemental auras of any objects you place in it and the requirements of whatever purpose you intend to put it to. Basically if you want DF with a deep magic system, this game is worth looking at.
The official English release comes out shortly, but the translation is already available for people who own the game on Steam and want to test it by following the instructions here; it seems basically complete.
You run a sect that starts as just a few outer disciplines; ultimately your goal is to raise a bunch of immortal demigods. The game has a huge amount of depth to it - you can send your cultivators off on adventures, or your sect can be attacked by massive multi-part screen-sized megabeasts that require a bunch of cultivators in formation to deal with. (Formations are magical arrangements with various effects and powers, which you can customize to suit your needs.) You can turn any object into a magical treasure, and your disciplines can learn a ton of magical techniques as part of the various paths they follow or by reading secret manuals. The game also has a complete Feng Shui system, so in addition to a room's quality you have to consider the elemental auras of any objects you place in it and the requirements of whatever purpose you intend to put it to. Basically if you want DF with a deep magic system, this game is worth looking at.
The official English release comes out shortly, but the translation is already available for people who own the game on Steam and want to test it by following the instructions here; it seems basically complete.