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Topics - x0reset

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DF Dwarf Mode Discussion / My Mini Magma Mega Monster Mincer!
« on: December 05, 2021, 04:16:36 pm »
This is a miniature (1x1 embark) magma-based mega-project monster mincer.

It runs magma sprinklers in a clockwise loop around a causeway.  Steel spikes run in the opposite direction, counter-clockwise around the causeway.

  • Does not block invader pathing.
  • Wagon accessible.
  • Runs indefinitely.
  • Mostly building destroyer proof.  Anywhere a building destroyer might stand to destroy something will shortly be bathed in lava or run through with masterwork steel spikes.
  • Kinda self cleaning.  The bridges retract, cleaning the magma, but the goblinite stills needs sorting.

Spoiler: In Action (click to show/hide)

Spoiler: Z0 Gatehouse (click to show/hide)

Spoiler: Z1 Causeway (click to show/hide)

Spoiler: Z2 Plumbing (click to show/hide)

Spoiler: Z4 Control (click to show/hide)

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DF Dwarf Mode Discussion / Repeater design help
« on: November 09, 2021, 01:20:49 pm »
I'm having trouble finding a repeater that sends a steady ON signal when the repeater itself is OFF.

I want to line my entry with upright spikes linked to a repeater, but I want the spikes to be retracted when the repeater is not running.  Spikes retract when they receive an ON signal, and extend when they receive an OFF signal.  Every repeater design I can find defaults the output to OFF when not running, leaving the spikes extended.

I would prefer a compact minecart solution, powered or unpowered, but I will take what I can get if anyone has a repeater that meets these requirements.

Much appreciated!

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DF Dwarf Mode Discussion / Minecart dumping water[833] down stairs
« on: December 20, 2015, 10:16:17 pm »
If you dump a minecart full of water[833] down a stairway, will it drop a boulder of water[833] down the stairs and resolve to 2/7 of water after it collides at the bottom (similar to a minecart shotgun), or flow 2/7 of water down the stairs?

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Seems like someone must have tried this before, but I cant find anything on the forum about it.

If I carve a fortification into a natural wall, then flow water or magma over the top of the fortification on the level above, will it flow down through the fortification to the z-level below?

I would like to have a natural surface (no buildings, i.e. grates) that units can walk on but will allow fluid to flow through. 

Anyone tried this before?

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