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DF Suggestions / Setting a target quality of objects and condition
« on: April 11, 2016, 11:04:02 pm »
It's rather annoying making things and the quality being random. One way to make it better would be setting what quality you want to good to be at.
Now the way the system would work is that masterworks would require a skill level to be able to a target quality and that they would take an insane amount of time to make. The quality of the object should change through out the crafting of it before it's finished.
Might be better to also add how quaility on how armor and weapons work so there's condition. Quality might also come from the metal (there being good iron/steel and bad)used as well as how well sharpened a blade is.
Now the way the system would work is that masterworks would require a skill level to be able to a target quality and that they would take an insane amount of time to make. The quality of the object should change through out the crafting of it before it's finished.
Might be better to also add how quaility on how armor and weapons work so there's condition. Quality might also come from the metal (there being good iron/steel and bad)used as well as how well sharpened a blade is.