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Topics - DwarfRaiden

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DF Gameplay Questions / Stone type management
« on: May 20, 2011, 10:30:23 am »
Hello,

I'm trying to manage what stones get used for a production. So I've created isolated rooms with stockpiles, and mason's workshop that have only one door that I intend to lock with a dwarf inside. The stockpile will be filled in with a certain stone type only of course.

While I was reading wiki, i found out that its a good idea to build the workshops from blocks instead of rough stones. So I started to rebuild the workshops with one producing the blocks already. I found out that the mason is bringing the stone from a far away stockpile rather than using the one filled with DOLOMITE just beside his shop. If the dwarf was locked in his room, he was using the stockpile of dolomites, but as soon as the door got unlocked, he was running away again to pick various assorted stones to finish the job.

Seeing this, I'm quite afraid that my management plan is about to fail and the dwarf will bring a stone with him to start working on a batch job.

As a clarification, I have pretty much the standard embark settings in the Z / stone menu. Dolomite is green - enabled for all uses.

Any advice is welcome.


2
DF Gameplay Questions / Dwarves stucked in the open grass.
« on: May 20, 2011, 01:11:47 am »
***** spoiler alert ****

Hello, I'm new to this game, completed few tutorials and followed some video tutorials on youtube. I'm basically able to start up a fortress up to a moment when entering underground caves and getting magma for furnaces is needed. I'm confused by following situation:

My early fortress run out of booze and dwarves went to drink from a nearby brook. The brook has some carps in it, and the dwarves choose to venture to the other side of the brook. Then I got a couple of alert messages about cancelling the drink , and few moments later the dwarves cancelled their next choice of action as well. ( drop-off inaccessible). Later they tried to give water to each other but were lacking a bucket. Ever since then, the three unfortunate dwarves are standing still in the middle of the open space doing nothing. THeir happiness is 40 or so, and they might be close to death.

Any suggestions how to solve this problem without losing them?

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