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Topics - YomToxic

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1
DF General Discussion / Child... Cyclops?
« on: February 05, 2016, 01:50:39 pm »
So, I was going for a 'Hold The Line' game and this happens...



Is this a thing now?

He just wandered into some cage traps instead of the Hallway o' Doom AND the Baited Goblin Masher.

So, some questions - what do I do with him?
Also, child dragons when?
Are semimegabeasts breedable now?

2
DF Gameplay Questions / Hydra TLC
« on: September 17, 2015, 05:17:15 pm »
After much-welcome help building the Toroid Cyclotron Cannon (digging channels is hard), I got to fire it against an invading Hydra.

Now its stuck in the 'blast processor' pit with a few bruises and a broken leg. It proceeded to tear apart all four goblin siegers I had tossed in there.... and forgot about because one of my dorfs made a thong with a picture of a thong on it in a wacky mood.

The place is a bit of a gore-splattered mess; how does the healing mechanism work? Should I worry about infection? Should I pit some prisoners from the Tower of Judgement to feed the beast? Does that 'heal faster'? Do Hydras die of starvation?

Pic:

3
DF Gameplay Questions / Help digging a hole.
« on: August 27, 2015, 08:07:08 am »
Channeling. The dorfs dig holes into the earth. This has been a mainstay in building the Dwarven Cyclotron Cannon in almost all my DF runs. Come DF2014, I'm hit with a problem - dorfs dig a hole 3-4z layers down, then inexplicably float up the hole, leaving the next 3z channel undug... and inaccessible to anyone else.

So, my question is simple: How do I stop dorfs from floating off from half-unfinished work? Or did the latest build give dorfs rocket packs?!

4
DF General Discussion / Hey guys, did I just divide by zero?
« on: July 11, 2014, 10:21:29 pm »
Stop me if you've seen this, but do you often end up with stuff like this?



Yes, there's a complete reproduction of the object it's supposed to be on it.

5
Curses / To Kill the President. (pic heavy)
« on: October 13, 2013, 03:58:25 pm »
It is in a dark age of conservative oppression, a world where all hope of peaceful resistance is crushed by death squads and the conservative crime squad.

The street music bands and tie-die shirt sellers lie dead in some mass grave in the Death Valley. The lawyers and activists who fought for their ideal lay dead as well; victims of the brutal prison system. Anyone caught speaking against the conservative ideal was immediately a criminal in the eyes of Jesus and sentenced to death.

It is in such a time that the remnants of the LCS decide to strike at the heart of conservative leadership.

After waiting for so long, the remaining LCS members regroup at an old apartment...




Jimbo Nerson (formerly known as Ron Hudson) was the last surviving adult; he had been taking care of the children of his comrades for... what, 2, 3 years? He was considered the new leader of this last-ditch revenge mission. Once the lovable idiot of the five-man good-guy group, he was now a cold, solid warrior.


Katie Falco was one of the children he had personally rescued from the industrial hell district. In the 4 short years they had been together, she had become a talented sneak, and a master thief. With no place to go, and hunted by the nonunion workers, she had returned to the call of the one man she truly loved.


Danielle Nash. The adopted daughter of the former LCS's medic. A bright young girl who was once an indentured servant in the industrial district, she had been given a new lease on life by the kind-hearted and motherly hippie who had cut her shackles - only to watch helplessly as the CCS shot her to pieces. She was here because she wanted revenge.


Adriana Beaumont, the last surviving member of the Beaumont family, a small family-owned business specializing in tie-dyed t-shirts and printing. She had been spending her days in the crackhouse, trying to forget the agonized screams of her family and the smell of gasoline that haunted her every night when she was contacted by the resourceful Jimbo to carry out this desperate mission. With nothing left to live for, she accepted.


Howard Shepard, another child worker rescued by the former LCS, escaped from the oil refinery when he was contacted by Jimbo. Eager to avenge his surrogate mother and father, he gladly accepted.


Theodore Hannemann, the only heir of famous liberal lawyer Hammm Hannemann, tracked Jimbo down himself, and offered to join the final strike against the President himself. Jimbo recognized his talent for infiltration, and gladly let him join.

-

The cache they left here was untouched, and the squad quickly got into their gear and began to test their devastatingly powerful M249 machine guns.
 
With the A-team now assembled and armed, Jimbo contacted an old friend for one last favor.



Erik Crowson, the owner of the Gray Wok Buffet - one of the last remaining LCS safehouses and home of the old Liberal Guardian newspaper. In plainspeak code, Jimbo asked Erik to run one last edition of the Liberal Guardian, declaring their deadly attack.

Everything was ready. This was their moment. The team heads to the White house...

BGM


Ahead was a metal detector. Jimbo alerts the team to this fact, and tells them to stow away their weapons and follow him.



Through a side door, that was poorly guarded, the team slips in. The stairway is somewhat glitchy, what with this game being a beta version and all, but it causes no real problems to the A-team.

Studying the extremely well-built walls, Danielle muses that this must be some sort of secret escape tunnel in case of a major terrorist attack.



Jimbo had been here before, and had memorized the location of the Oval office. They sneak in...



The team arrives at the Oval office and readies their weapons. The hated leader of the conservatives is here.



The dogs of war are set loose! Bullets fly, and even the skilled Secret Service and their fancy dodging will not help against the BulletStorm!




The wicked leader of the conservatives - the President is killed! Jimbo quickly snaps a pic of the bullet-ridden corpse, then reloads his gun. The sound of a klaxon goes off, and the team knows that the jig is up!.



The team shoots their way out, finally blasting away the metal detector and the two agents manning them!



A high-speed chase ensues, but not even cars can withstand the might of several heavy machine guns firing on them!



The team escapes, but not without suffering some injuries!

Victory. The conservatives are in total disarray as their leader is struck down. The incompetent VP takes office, but he is unable to prevent the conservative faction from breaking down into total chaos as infighting between conservatives begins in the mad power vacuum caused by the Conservative strongman's demise. Using this break in the enemy's leadership, liberal elements nationwide take the country by storm.



On this day, the God of Conservatives bled.

The end.

-

Thoughts? Constructive criticism? Mindless flaming? Bring it on.

6
DF Adventure Mode Discussion / Berries and grasses are made of...
« on: September 13, 2011, 09:24:01 am »
...napalm and white phosporus in adventure mode. There's no 'get' function to them, but 'ignite'.

It does exactly what it says on the tin.



What gives? Dorfs dont breathe fire, do they?

7
DF Adventure Mode Discussion / Where'd everybody go?
« on: September 13, 2011, 09:16:45 am »
Starting up adventure mode, just to feel like playing a souped-up version of Sandbox Ragnarok, when I notice this -

There's next to no wildlife. Where'd they go? Or is Adventure mode meant to be this sparse?


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