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Topics - zomara0292

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Forum Games and Roleplaying / Castle: Fear for your Weakness OOC
« on: August 09, 2015, 06:54:50 am »
This will be the OOC Chat for the Castle:Foxhound Chronicles game and the Castle: [Insert Squad name here] Chronicles game.
Game TV trope: Bay 12 Castle Foxhound Squad (Roleplay) - TV Tropes
Games Non-Canon Wiki: Castle Gate Raiders
Games Discord: Castle D/O
Races: Akras has access to two planets. As such, Akras has access to nonhuman species to employ. This doc holds the stats for encountered races. It is occasionally updated with additional races. There are quite a few more planned.

This is the partly defunct original doc for the game. Relevent data includes skills, and available gear. Refer to the doc above this one for racial stats.

The new Gear Catalog. Check this one before you check for gear in the above doc. It's more accurate. Has tweaked pricing, and has more stuff. It's also a less bland read. Keep in mind that it is a current Work In Progress by both players and myself. It's not complete and checking the above doc during chargen and purchasing of gear may be advantageous for the time being.


Specifics involving chargen are as follows:

Unless the race permits it, one cannot go lower then 8 in a given stat.
Stats cost 5 xp per. One cannot spend chargen experience on stats. You can however move around stat points so long as you do not go above 12 in a given stat. This restriction only applies for chargen. You can go above 12 in a stat with statpoints purchased with xp.
Vigor and Hitpoints run on a 2 for 1 system. 2 Vigor is worth 1 stat point. Same goes for hp.
Ignore the magic skills in the defunct doc. We aren't running with that. Magic works as follows:

Magic comes in two main classes: Occultism and Arcanism
Arcanism involves split second invocations, good for combat. Think standard swords and sorcery style magi. Throwing a fireball is normally Arcanism. Blinking is Arcanism. Shooting lightning is Arcanism.
Occultism involves setup, rituals, and warding. Occultism will generally hit much harder then the Arcanism equivalent but will have a significant setup time. Enchanting a sword to shoot beams of fire is Occultism. Creating a stable portal between one location and another is Occultism. Invoking a ritual to create a directed tornado is Occultism.

All magic skills are Very Hard, with the exception of Elves, for which it is Hard due to their racial abilities.

Magic skills function as follows:
Type>School>Dicipline

So for example. A necromancer who uses rituals to reanimate corpses would have something like:
Occultism>Necromancy>Bone 1 and Occultism>Necromancy>Flesh 1

If a necromancer focused on manifesting spirits instead of corporeal minions, or perhaps indulged in eating souls and primarily invoked such on the spot they'd want
Arcanism>Necromancy>Souls 1

As you may or may not see. Specifics with magic aren't really fixed. If one can reasonably infer that a specific magic skill would be able to do something, then odds are is they can do it with a bit of effort. Although the easier something can be related to the dicipline the better.

If ya have questions, feel free to ask.

Of note. Due to events in the other thread. Certain gear items are free for new gate teams. Notably Mag Assault Rifles and underslung grenade launchers/cannons.



Recommended but not required reading:

Mission Report 1

Mission Report 2

Mission Report 3 and Summary of Cowbell Incident

Operation Absolutely Inconspicuous This one was functionally a short involving the players controlling members of a terrorist organization and attempting to survive a plague of giggling undead that Foxhound Squad unleashed upon them primarily 'To see if they could.' It's a good read for setting building.

Gaian Initial Exploratory Log

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The OOC now exists.

A man walks up to the stage, with a slow and confidant stride. You know his face well and, you have seen him many times as the training program started to wind to a close.
He is Fernan, the CO-CEO of Akras CO, one of the 15 companies around the world who 'own' a 'Gate'. Its not know for sure if all the companies really own these strange, and usually massive, devices, or the Countries still rich enough to sponsor them, but, what is known is that these Gates are what they are called. They are entryways to other worlds. Maybe even other dimensions.
Little is known about these places other than these three basic facts.
One, there is always a large structure in the middle of them, surrounded by a few miles of rocky landscape, hills, mountains, and nothing else. Not even a sky.
Two, the structure is just as vast, if not larger, and in its center is an artifact. Its theorized that they are all different artifacts. Each one of them are recorded to look different, as different as the castles they inhabit. At least, again, that is what is theorized. Only hand full of of artifacts have ever been recovered, in the five years that these Gates have been active. The reason for this sad fact comes from the third point. Its Dangerous.
Nobody knows exactly how dangerous, which is why you are all highly trained specifically to do this. To make the trek into this unknown. To find the secrets hidden in this


It takes you a little while to realize that the CEO's speech is over, and others are going to get their equipment. Well, get is a strong word to use. More like renting their equipment. You happen to luck out, and get the company of whom isn't heavily militarized. You are not apart of a glorified militia, or even a part of an official army, but, actual paid employees. The down side is, you weren't chosen because you were the bast man for the job. You knew that when you applied. No, you just happened to win the roulette. A high paying job, something rare, now-a-days, when the world economy has started its major spasms of control loss.
But, on the other hand, you are still here, because you are the best at what you do. You managed to prove that after months of non-selective training, to weed out the weak willed, and minded. You learned how to make the best use of your true skills to succeed. Hopefully that will carry you through your first mission. There is a rumor that the first group that was sent though the gate never even made it past their second door, after all.


Quote from: courtesy of Kevek

The rulebook

Setting:
You all play as sapients who work for the Akras corporation, going though the 'Gate' in order to find artifacts for your company and subjugate the natives.

This will not be an easy game, and, one should expect many gruesome deaths right off the bat should they make poor choices.

Refer to the racial statting doc for the averages of racial stats. You may move these around as you please. So long as you do not lower a stat below 6. Should a race start with stats in that range, it is fine to leave it as such. As a player character, you get 5 extra Health. You'll need it.

Vigor and Health function on a 2 for 1 relative to other stats. 2 hp/Vigor for 1 statpoint. Or 1 statpoint for 2 Vigor/Hp. A statpoint costs 5 skillpoints, this matters later. You cannot convert statpoints into skillpoints or vice versa during chargen.

You are also given 25 Credits to spend on your equipment. You may however be able to requisition more.. Exotic gear.

Have fun.

Spoiler: Example sheet (click to show/hide)

Edit: The opening post has been changed to reflect the changes made in the game and its setting. There has also been many changes in its mechanics, requiring the need for this to be stated:
Entry into this game is open. There is no true minimum player count.

3
Roll To Dodge / Roll to Serve
« on: February 02, 2015, 06:32:23 pm »
A game based on my experiences in the hospitality industry.
As this grows, if it grows, you all may find yourselves in different Restaurants. But, for now, its time to apply for
for: McViolent! Known for its turquoise 'V', cheap fries and burgers, and mofia style of management.
Looks like they are looking for 2 managers, 1 fry cook, 1 cook, 2 chasheres, 1 dish washer, and one Machine gun operater.

4
Forum Games and Roleplaying / You are an Oracle
« on: January 30, 2015, 09:59:00 am »
Taking the idea from the simant series and dwarf fortress, of course, I wanted to make a colony game of my most feared of nemesis. . . . The Antmen. So here is my rendition of such a logical feat.
(Will be edited for the opening post soon, do to sudden need to switch to my phone.)

It was time. Even though the colony itself was new, recently split from its mother colony because of differences in ideals and distrust of their Oracle, the Oracle herself was quite aged. As her time on this earth grew short, she grabbed an egg from one of the queens, and taught the young that emerged as much as she could about the past, of gods and other beings looking carefully on the lowly creatures that often find themselves in the same habitats. How they, though powerless, worked so hard that each one was bestowed great intelligent. How such intellect turned them to worship those beings, who quickly grew bored with their creation, and left them to grow on their own, while they went on to newer projects, may of which were still going, though imperceptible. She also taught the youngling, while on her deathbed, of the spirits, guides of quite unknowable nature, who sometimes speak in her mind. But those stories ended too soon. As her last breath was taken, she was taken away, quickly, her staff given to you. It was twice her hight. Nearly three times yours.
But, we get getting ahead of ourselves, arnt we? What is your name, young ex-Seer?

5
Roll To Dodge / Roll to FIELD SERVICE
« on: October 22, 2012, 08:16:00 am »
Why you chose to be a part of one the most hated Religions in the world, you don't know, but it seemed like fun. Now, after 5 months of studying (seriously, you should have a degree in theology by now) and a full day of talking about it, you decided to go out into that thing you hear about all the time.
FIELD SERVICE


This is my first attempt at a minimalist RtD

You each play a role as a Minister trying to survive one full Week of ministering (10 Doors).
Enjoy the Torture and may the RNG be with you.


Oh! and, remember, not all doors end when the door closes.


edited thanks to the advice of the always knowledgeable Turin.

6
Eon upon countless eon you have been here, where ever here is. Its so boring too. Comparable to sitting in a pitch black room, if this place (area?) had color, breath, or depth.

"I need contrast"

Your words, if you could call the force that came into existence for that instance word, came out hollow and bland, showing the wear of time on your mind, if you had a physical form that contained such a simple thing.

"Hmmm."

Though you 'hum' came out the same way as the last, there was a slight difference. You had an 'idea'. You wanted a physical form. You wanted it bad enough for it to fall into being around you. It felt comfortable. Almost as though this was what you looked like before age and time striped away old memories.

"Hmmm."

Memories began to flow back into you drop by drop until, at last, you knew what you were like long before. You had regained your long lost personality. The memories also filled you with needs. The need to be know. The need to exercise your 'power'. The need to NOT BE BORED!

WHAT DO YOU LOOK LIKE?
WHAT ARE YOUR QUALITIES?
WHAT IS YOUR NAME?
WHAT WOULD YOU LIKE TO CREATE FIRST?

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Spoiler: Rules: (click to show/hide)

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Spoiler: Rules: (click to show/hide)

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Forum Games and Roleplaying / Terraforming:Military and Defense OCC Branch
« on: February 27, 2012, 01:14:32 pm »


Spoiler: Rules: (click to show/hide)

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Spoiler: Rules: (click to show/hide)

11


It is around 5:00 and for For the last two hours nobody has been able to make a phone call. There has been word that the military had been calling for every spare man and woman, for some defense force. Nothing can be said for sure, since all you have heard is rumors. You don't normally put stalk in rumors, this being Miami and all, a city filled with the crazed and gullible, all of which are poised and ready to spread as many as they can, but this seems a bit different. Maybe you just feel that way because you haven't been able to call or text anyone in hours. You try to clear your mind of all the foolishness running through it, and get back to your current activities.


This is an apocalyptic multi-player forum game. All you need to really know is how to survive when all the human comforts and goods that we have learn to depend on have been threatened and what it means to be a surviver, no, the very meaning of survival is challenged. Joining this will mean that you have answered the challenge, but will you answer correctly?

12
When I came across this place, It was a shrewd mess of. . . . . junk. Death and trade goods littered the floors. The place was visibly haunted by creatures from realms unknown.  It looked almost exactly like BattledFailed next door. A deadly cavern to hell. But, on closer inspection, the mess and mass death looked like heap of raw adamantine.
That’s why I dragged my seven companions with me. To be fair to them, we weren’t really companions, just some dwarves that saw a common sight of a legend that was formed by those of whom had claimed to come from there, tales of its seemingly prosperous rise yet quick and spiraling downfall.


When we got there, we tried to get a good look around. We could still hear the frightening howls of the dead and dying, and decided that, for the sake of not scaring ourselves away so quickly, we would give it a few more months to clear out. At the very least, though, we stayed for three days. What a regretful time that was. We awoke the first day, after deciding that it would be best not to draw attention to the fact that we were here by making a camp, to a kobold looter trying to steal our cloths off our backs, mistaking us for the piles of rotting and putrid bodies that littered the area. It was only due to of the others quick thinking with the sword that I was able to survive its disappointed rage. Unfortunately for me, I did not survive intact. I woke up the next day near the entrance of the place that we held as so magnificent yet torturous. All I knew was that there was a sharp pain in my back and I all I could see was red.
From what I was told, they were lucky to have a dwarf with any medical experience, or I would have bleed out right then and there, and the scouting would have failed. While I was being tended too, two of the others took the time to scout the area and see if we would personally need any supplies. The others came to the conclusion that it might be better if they bring as little as possible so we can get set up right away. I understood the other reason, though. We were each poor in our own respects, and therefore had little to contribute to our taking over this place.


But I digress back to where I left off initially. I awoke the next day patched up yet unable to move the lower half of my body. Bored and mostly alone I took the time to look at some of the bodies nearby. It was a ghastly sight, once you really paid attention. There was no meat on any of the bones, many of which were broken in horrific fashions. It was not long before I heard it. The horrific moans. The frantic panting. The frenzied scratching at the floors. And then nothing. It was all quiet once more. When the others came back from their searching, I prepared to tell them that I wanted to call it quits, but the swordsman that saved my life showed me the item that made my heart stop. It was the most beautifully decorated notebook that I have ever seen, and I knew that there had to be more like it. In the mean time, I wrote this. My accounting of the reclamation of Failcannon.

Yah, Thats right, i am answering the challenge. I am going to host a reclaim of Failcannon. I am not going to pretend to be the best at this, but I am going to give it a shot. It took me a half a dozen thousand tries and computer crashes just to stop the pulling of the lever. I never did dismantle it, though, for sake of F-F-F-FUN.

13
Ok, though this is not my first Fortress, this is my first Community (as in only I get to play but you can be dwarfed) fort. I have been inspired to do this by the tales of Boatmurdered and, as of resent, Battlefailed. I am not all powerfull, nor do a laugh in the face of Megabeasts (I wear my brown pants when I see them, though). But I am going to give it a whirl anyway.
Rules
1. if you want dwarfing, tell me your name, sex, and what you want your job to be.
2. Don't complain if you don't get what you want, I hate that
3. Dwarfing means that (at least for here) you are in the hands of a noob. prepare to lose him/her in a way that shouldn't be possible.
______________________________________________________________________________________________________________


Zas’ Journey log

She has only been Queen for two months. Where does she get off by throwing us on a wagon and saying “Go north and strike the earth for the praise of Iteb, my eldest daughter.” I will strike the earth alright. Strike her right in it. But, the anger won’t help in this situation. Her crossbow convinced us to leave soon enough.

Well, its not too bad. She gave us mountains of food, animals and booze. Enough to feed all her armies for a whole year, and there are only seven of us. And there is more live stalk than I can count. These mountains reach into the heavens, though, and it doesn’t look like we can save our food until we get there. We even have a map to were the best place might be
Spoiler (click to show/hide)


Maybe she planned this. There was an ambush.  We only made it out with only one wagon and a few ducks and dogs. One of the guys picked up two strange creatures during the run. Hope he can feed them.

The map says we are about there, so I am going to have a good look see around this hell hole.
Spoiler (click to show/hide)


I dropped the map on the way up the mountain and barely managed to catch it. Guess what I found. There is nothing more to say about that. . . . .Setneknovel.
Spoiler (click to show/hide)

After a few hours of looking around, I found a nice area to start digging. I have plans for this mountain part, but first thing first, it needs to be mined out. Now I just need to make a bathing area, for everyone else. Which reminds me, what are they all good at?
Three hours. individually going through the list of usefully skills and test and. . . . .
Spoiler (click to show/hide)
. . . . . . nothing. They are all as competent as me when it comes to this. OH ZON!!! WHY HAVE YOU FORSAKEN US!?!


Ok, all basic labors assigned. We have a hunter, a miner, a craft dwarf, a wood cutter, yours truly, a farmer, someone to gather plants, and someone who will just move stuff around. Also, let it be known that on the first day of Galena, the sixth year of this world’s creation by the Gods, that I, Zas Rikkirkol, am now the leader of the Oilaxe!


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