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DF Gameplay Questions / Hauling fixes?
« on: June 11, 2013, 10:27:35 am »
Heya guys,
I decided to pick up DF again after stopping last year due to the hauling changes. I foudn the game to be too inefficient to be fun now that dwarves were hauling barrels to the pond to pick up a single fish, followed by going back for the wheelbarrow, and then returning ... rather than just picking up the damn fish and bringing it back like they used to. Between than and the job cancellation spam, i just found the game to be more about finding work-arounds to these problems than having fun.
My question is, has Toady mentioned anythign about fixing hauling for the next release? I'd really love to play this again, but i just cant do another layer of micromanagement in order to work around the bugs. I hate to think that these issues are being overlooked in favor of more features, as they make the game unplayable for me (having one dwarf love 50% of efficiency when you only have 7 dwarves is killer).
If not, does anyone know a mod that fixes these hauling issues?
Thanks guys!
-D
I decided to pick up DF again after stopping last year due to the hauling changes. I foudn the game to be too inefficient to be fun now that dwarves were hauling barrels to the pond to pick up a single fish, followed by going back for the wheelbarrow, and then returning ... rather than just picking up the damn fish and bringing it back like they used to. Between than and the job cancellation spam, i just found the game to be more about finding work-arounds to these problems than having fun.
My question is, has Toady mentioned anythign about fixing hauling for the next release? I'd really love to play this again, but i just cant do another layer of micromanagement in order to work around the bugs. I hate to think that these issues are being overlooked in favor of more features, as they make the game unplayable for me (having one dwarf love 50% of efficiency when you only have 7 dwarves is killer).
If not, does anyone know a mod that fixes these hauling issues?
Thanks guys!
-D
with this.
).
and planning required when dealing with aquifers while reducing how effectively they can destroy an entire fort in such a short time (like tunneling into the Amazon)
