DF Gameplay Questions / A dwarf has created a masterpiece!
« on: October 04, 2006, 05:14:00 pm »<Dwarf> has created a masterpiece!
This message would be very useful if I knew what the masterpiece was, and where to find it. Please advise me.
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<Dwarf> has created a masterpiece!
This message would be very useful if I knew what the masterpiece was, and where to find it. Please advise me.
The artifact is a skull totem. See this thread for its description:
Artifact Description
[ September 09, 2006: Message edited by: John D. Ward ]
Can I get the merchants to pay in coins? Do I need a bookkeeper for this, or am I always limited to barter for foreign trade?
[ September 08, 2006: Message edited by: John D. Ward ]
Could a forum leader please delete this thread?
[ September 07, 2006: Message edited by: John D. Ward ]
I recently encountered this for the first time, and I think I may have signed up to an agreenment I can't complete.
1. How does the interface for trade agreenments work?
2. How do I view a trade agreement after I've made it?
3. What are the penalties for failing to fulfill a trade agreement?
The only time I've been able to do this is at the trade depot. Can I just look at the contents of a bin in a stockpile in other circumstances?
Unfortunately, when starting in a new world in glorious 3D, I therefore neglected to bring a carpenter in the starting party. I assumed that a mason would deal with basic workshop construction, including mason's and carpenter's workshops.
I am now in a world, where there is an ample supply of trees, but no mineable stone. There is an exposed area of marble, but a staircase down requires a carpenter for construction.
Is there any way I can either
a) Get an untrained dwarf to dabble in carpentry without first assigning him to a carpenter's workshop
or
b) Get a miner to extract the marble by digging straight down without a down staircase being required first.
Or is the expedition doomed to failure ?
Is this a bug, or is the game supposed to allow this?
At the moment, it's a Craftsdwarf's Workshop when it's built, but a Craftsman's Workshop when it's toppled.

[ September 07, 2006: Message edited by: John D. Ward ]
Parts of the description are missing, or the entire sentences containing these missing parts should have been removed from the displayed description.

[ September 06, 2006: Message edited by: John D. Ward ]
All right, so it's probably a ridiculous price, but my offer doestn't seem to be recognised by the merchant.
[ November 10, 2006: Message edited by: John D. Ward ]
[ November 10, 2006: Message edited by: John D. Ward ]
All the raw materials and many of the components are now available, after a few new components have been defined, to build dynamos driven by water or wind power.
This would have interesting possibilities in connection with the Fire and Lighting Arc. The psychological effects on visiting diplomats and traders might also be interesting; as Arthur C. Clarke said "Any smoothly functioning technology will have the appearance of magic".
It would be better if it were to be irregular, in the same way as the two rivers, the chasm and the magma.