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DF Gameplay Questions / Advise my plans for civilisation?
« on: February 22, 2019, 03:20:31 pm »
Hello there!
Long, long-time player here, with a question about my latest fortress. Based on the golden ideals of the classical era, the fortress is based around being a beacon of knowledge, learning, anddistasteful amounts of bronze/brass/marble philosophy. The fortress is based on a lonely island 'cross a cold ocean, a safe and placid land where (as the world of the mountainhomes burns to underground fires) peace and rest may be found.
To welcome all folk, the dwarves have crafted a plan. A massive crystal-glass 'seawall', built in stages, when the sea is frozen. Multiple floodgates linked to a single lever, to allow the roaring waves in - when the seawall is completed, of course. To keep the water warm and livable, so that merfolk and aquatic animal people don't freeze into ice and die, a secondary wall of green glass; and in between the two walls, magma pumped up from the earth's core, itself.
At the seabed, bookshelves (presumably waterproofed via 'dwarven magic' or 'dwarven engineering' or something. The books are slabs. There we go) so that the Cerulean Library is open to those who dwell amidst the waves as well as the shore. Also, aquatic farms so that visitors and petitioners won't starve.
So, now that I've shared this incredible undertaking with all of you, a tl;dr for those who've tried something similar and might be able to help me out!
I. Will bookshelves/farms placed underwater function properly? Can mermaids/aquatic animal folk/other intelligent visitors work them, if they join up?
II. Will a wall layout of X M X, where Xs are walls and M is magma, keep the sea from freezing in the winter?
III. Are aquatic residents in danger of some of the horrifying beasts lurking in the sea? Should I have further cordoned-off safe rooms/living quarters flood gate'd to protect visitors and residents?
IV. Do zones (libraries, in this case) work underwater, or will my dwarves try to swim into the sea if I place an underwater zone containing a library after I've flooded it? I'm probably going to build a wooden floor over the sea-library, but I'd love some way from my aquatic residents and land-dwellers to share findings.
V. Unrelated to all of the above, can harpies petition a civ? I've never heard of it happen, but this is the first modern fort I've built. No clue, ahahaha!
Thanks so much, and if you need some advice or wanna pick my brain in return, go for it!
Edited bonus question, is there a post-counter before you can add an avatar?
Long, long-time player here, with a question about my latest fortress. Based on the golden ideals of the classical era, the fortress is based around being a beacon of knowledge, learning, and
To welcome all folk, the dwarves have crafted a plan. A massive crystal-glass 'seawall', built in stages, when the sea is frozen. Multiple floodgates linked to a single lever, to allow the roaring waves in - when the seawall is completed, of course. To keep the water warm and livable, so that merfolk and aquatic animal people don't freeze into ice and die, a secondary wall of green glass; and in between the two walls, magma pumped up from the earth's core, itself.
At the seabed, bookshelves (presumably waterproofed via 'dwarven magic' or 'dwarven engineering' or something. The books are slabs. There we go) so that the Cerulean Library is open to those who dwell amidst the waves as well as the shore. Also, aquatic farms so that visitors and petitioners won't starve.
So, now that I've shared this incredible undertaking with all of you, a tl;dr for those who've tried something similar and might be able to help me out!
I. Will bookshelves/farms placed underwater function properly? Can mermaids/aquatic animal folk/other intelligent visitors work them, if they join up?
II. Will a wall layout of X M X, where Xs are walls and M is magma, keep the sea from freezing in the winter?
III. Are aquatic residents in danger of some of the horrifying beasts lurking in the sea? Should I have further cordoned-off safe rooms/living quarters flood gate'd to protect visitors and residents?
IV. Do zones (libraries, in this case) work underwater, or will my dwarves try to swim into the sea if I place an underwater zone containing a library after I've flooded it? I'm probably going to build a wooden floor over the sea-library, but I'd love some way from my aquatic residents and land-dwellers to share findings.
V. Unrelated to all of the above, can harpies petition a civ? I've never heard of it happen, but this is the first modern fort I've built. No clue, ahahaha!
Thanks so much, and if you need some advice or wanna pick my brain in return, go for it!
Edited bonus question, is there a post-counter before you can add an avatar?