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DF General Discussion / Query RE: undead in upcoming version
« on: June 27, 2014, 07:22:37 am »
I have been unable to find any direct discussion in announcements / FotF / etc. regarding the disposition of the undead in the upcoming version, so I hoped to bask in the transcendent knowledge of my more well-informed fellows. Specifically, has there been any mention of plans to "fix" (a loaded term, I know) the somewhat intimidating immortality of the evil biome-spawned re-animated dead and their ever-so disturbing undying body parts which tend to multiply geometrically until atom-smashed? I know opinions on the matter vary, and to be clear, I am personally in the group that believes that while the undead are a wonderful addition to fortress mode, the eventual mass of severed limbs, sinews, and skins crawling toward my dwarves like some macabre army of flesh-slugs can be a tad bit game-breaking, and causes me to avoid biomes which I would otherwise be, in the vernacular of the peasantry, "all up on's."
Does anyone know of plans to change how these infinitely divisible zeds function in-game, or is this accepted as their final form? I greatly appreciate your patience in perusing my somewhat pedantic illocution, and eagerly await rejoinder, be it equally punctilious, playfully abstruse, or prosaically direct.
Does anyone know of plans to change how these infinitely divisible zeds function in-game, or is this accepted as their final form? I greatly appreciate your patience in perusing my somewhat pedantic illocution, and eagerly await rejoinder, be it equally punctilious, playfully abstruse, or prosaically direct.
