7
« on: February 11, 2013, 09:04:42 pm »
Hello squishies. I'm going to ramble about my no doubt comparatively tame experiences to you! Won't this be fun~
So here I am, playing DF whilst I should be doing other things. I've been a casual player for a while, but my fortresses tend to die of gross incompetence on the part of either me, my dorfs or both. More recently my skills have increased, so the main cause of death has been necro cascades and the odd goblin invasion.
But not this time.
This time I'm ready; I have a bridge! A bridge over a drop, so no marauding gribbly can get into my fortress.
Enter Slexmul Smugaslonu Ngoslaobasp, Hill Titan, pyromaniac and all round BAMF. It hasn't got me yet, but it may well only be a matter of time.
"A great eyeless tapir. It has thin wings of stretched skin and it moves about carelessly. Beware it's fire!"
What's a tapir, you might wonder? I did, briefly. Basically it is Armok's wrath made manifest as far as any poor sod unlucky enough to enter my map is concerned. Now, this is the first time I have encountered a Titan, and after hearing more than a few stories of procedurally-generated beasties getting limbs ripped off in one blow or going down to a handful of dogs I was naturally worried that things might end up a little anticlimactic, even with my altered worldgen leading to it turning up in my first year with less than 30 dwarves present. But no worries-this thing delivers the goods.
So Slexmul starts by going after the animals I had grazing above my fortress, and unsurprisingly slaughters them. Slexmul's signature move is fire. It just flings it everywhere until the whole world burns, and seemingly wanders about inside a huge firestorm. Which is funny, because it isn't actually immune to its own fire. By the time of writing its fat has all melted off, but the creature seems undaunted.
Anyway, the animals died. One Yak Bull put up a bit of a struggle, but soon fell like all the rest. Meanwhile I am not idle-the bridge level has been pulled, the Trammps are singing Disco Inferno in my headphones and the militia are on the move!
...
And now they're melting.
I kind of try to pull them back after noting one guy got lost and ended up on the wrong side of the now retracted bridge, one is already dead (what the decription does not tell you is that Slexmul is a master of Hokuto Shinken) and one is melting like a candle caught in a blast furnace. But the only uninjured militiadwarf takes a fireball to the face mere moments after I give the move order, and that was that. They didn't even hit the bloody thing, although two got close enough to try before succumbing to the flame. A hunter caught outside did a little more damage, fracturing Slexmul's right leg before being immolated. Since that fearsome confrontation, others have tried to battle Slexmul. A were-hyena turned up and was promptly roasted, and the last survivor of last season's migrants recently bought it. The human caravan left after staying far away, and the current migrant wave is staying right on the edge of the map where the beast cannot see them. It just hovers in the dead centre of the map many levels up. Waiting.
What do?