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Topics - Blaidd_Drwg

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DF Dwarf Mode Discussion / Bloody merchants
« on: November 29, 2007, 03:25:00 pm »
Keep swaggering up to my fortress and ripping me off. I'll offer them a fair trade for their crap and they'll say "yeah but we want everything else you have too." If I deselect some stuff they'll just put even more on until they're making something like 5000 profit. And if I keep trying to reduce the amount I'm being ripped off by, eventually they'll just leave in a huff. I really should look into building a booby-trapped depot.

2
DF Dwarf Mode Discussion / In Dwarf Fortress...
« on: November 27, 2007, 08:23:00 am »
... game plays YOU!

OK so inspired by Kinneus' lulzworthy comparison of human museums vs dwarven museums, I'd like to start a thread about dwarf culture in general and how it differs from human culture. With sexy^H^H^H^Hhilarious results!

I'll start us off:

In Human towns, murder is considered a capital offense. In Dwarf Fortress, murder is considered a beatable offense - unless you use your victim's flesh to make something really cool, like a dwarf leather thong that menaces with spikes of dwarf bone. Yeah baby.

In Human towns, men go out to work while women stay at home and look after the kids. In Dwarf Fortress, men and women are usually indistinguishable, unless they have a child in which case the mother will drag it everywhere - to work, down the mine shaft and of course to fight the goblins.

In Human towns, metalsmiths hold red hot metal with a pair of tongs and beat it into shape with a hammer. In Dwarf Fortress, metalsmiths hold red hot metal with their bare hands and beat it into shape with their fists.


3
DF Dwarf Mode Discussion / Canine Army
« on: November 02, 2007, 11:05:00 am »
After removing my anvil from the starting selection, allocating points to my dwarves, choosing food and (more importantly!) drink, I still had a crapload of points leftover. So I'm bringing 58 dogs. I've trained my mason to Proficient in animal training, so I'll be pumping out wardogs for the next year or so, and he'll probably end up being a legendary trainer before long. Once they start breeding things should get real interesting. I don't expect to need a military at all beyond a token gesture to the Captain of the Guard when he shows up... assuming I don't turn him into dog food  :D

4
DF Dwarf Mode Discussion / Saddest thing ever
« on: November 14, 2007, 01:04:00 am »
Like many people, I keep a couple of dogs chained up at the gate to deter thieves. One such dog had suffered a spinal injury in a previous attack and so couldn't run very fast, but I couldn't bring myself to butcher her because she was a mother. When she stopped a kobold he responded by killing her and running away. Then this happened:
:(

5
DF Gameplay Questions / Civilization
« on: November 13, 2007, 11:43:00 am »
Does it matter at all what civilization you choose when starting a new expedition?

6
DF Bug Reports / Wounded dwarf message spam
« on: November 30, 2007, 03:55:00 pm »
I think the screenshot says it all.

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