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Topics - Magirot

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DF Adventure Mode Discussion / Some towns severely overpopulated?
« on: October 31, 2007, 07:20:00 pm »
This is the second time I've stumped upon this, might be a migrant group? Tens of dwarves, maybe well over hundred, in a human town. I'm surprised that they can support that many. Couldn't get a clear screenshot of it, but...
http://magirot.kapsi.fi/m/df_town1.png  http://magirot.kapsi.fi/m/df_town2.png

All the other towns seem to be underpopulated, though, with only ~one recruitable party member.

[ October 31, 2007: Message edited by: Magirot ]

[ October 31, 2007: Message edited by: Magirot ]


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DF Adventure Mode Discussion / Finding a cave in the new version
« on: October 29, 2007, 06:02:00 pm »
Just downloaded the new version and started a game in the adventurer mode. With my character starting straight from the inn, I offered my service to the mayor, and got the regular cyclops slaying quest. The problem is that at these "Mines of Focus", I can't find the cave entrance! There are no clues of it's direction in the area itself, and with these new seamless transitions I could easily wander to other sites instead of carefully exploring the specific zone like in the previous versions.

Yeah, I'm sure that everyone is new to this version, but when someone figures it out, it would be nice to know. Also, sorry if this is supposed to be in the Gameplay Discussion -category.


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DF Adventure Mode Discussion / New version feature: Metropolis?
« on: February 24, 2008, 08:00:00 pm »
I created a new 65x65 world, and came across this:
http://magirot.kapsi.fi/m/civilizations.png  http://magirot.kapsi.fi/m/metropolis.png

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DF Dwarf Mode Discussion / Question about stopping flood
« on: March 03, 2008, 04:27:00 pm »
Is there any way to stop flowing water from an upper level? I couldn't think of anything else than dropping a floodgate with a floor hatch, which doesn't work because floodgate is another building. Anything else I could do? I'd want my lower levels free from water as a longer term goal.

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