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Topics - HOTMACHINA

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1
DF Suggestions / Difficulty quantifier.
« on: March 09, 2008, 04:06:00 am »
So I was reading another post in which a chap says that he came back to DF recently and was suprised by the lack of challenge and after a little thought I realised the man made a good point, I also realised DF itself can be anything thing from mind bogglingy simple to teeth wrenchingly difficult but new and perhaps veteran users of the game have no real way of knowing which they are going to get before embarking.

Currently I tend to look at some factors such as spookeyness of an area, does it have tree's and so on, but that does not always turn out to be the deciding factor in making an easy or hard game, sometimes its just luck therefore my suggestion....

Why not include a rating system for each biome that shows at a glance how difficult an area might be, now I know the spirit of DF is very much one of exploration and chance so I would not ask the system to be very verbose, in its most simple form maybe just "hard / easy" indicator or perhaps a simple 5 star rating with 1 being a walkover and 5 being supermonkeyninja hard.


2
DF Suggestions / My List Of Suggestions
« on: December 02, 2007, 04:06:00 pm »
In no particular order:

Timed Assult: An option for siege of attack events to be triggered at time X, this is to help people who get bored in the end game to try and establish a fortress that can combat a known attack within a certain time period. I would very humbly suggest this would not be too complex to add code wise but would provide a much more robust gaming experience for veterens or people who like a challenge.

Ice: A way to melt it for water (if none exists yet)

Cots: For children to sleep in, ability to assign cots to child sleeping area (would help me design snatch proof nurseries)

Manure: Dropped from animals at random as a way to feed farm land.


3
DF General Discussion / Donate.
« on: April 15, 2008, 02:16:00 am »
I just did.
And you should too.

Reading through Toady's development posts I would say he is in a tough place right now, a beer and some pizza is going to help with the 2AM grinds.

Dont make excuses for yourself, every little helps even if its "just" $10, send it over and sort out your karma.

We all gotta eat right?


4
DF General Discussion / Pay the Man.
« on: December 09, 2007, 08:19:00 am »
I am in the UK, I really want to give Bay12Games some well earned money but I do not want to use paypal, what is the most practical way to get money from a UK bank account to them?

BACS
CHAPS
Cheque (would rather not)
Merchant Services

Whats best?


5
DF General Discussion / Regarding Init File
« on: November 02, 2007, 01:23:00 pm »
Use these options to remove features from the game.  This might speed the game up in the case of temperature and weather.

[TEMPERATURE:YES]
[WEATHER:YES]
[ECONOMY:YES]
[INVADERS:YES]
[CAVEINS:YES]
[ARTIFACTS:YES]

Does selecting "YES" mean yes remove from game OR yes turn them on?

Thanks.

[ November 02, 2007: Message edited by: HOTMACHINA ]


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