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Topics - Zavvnao

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https://www.youtube.com/watch?v=yRUAzGQ3nSY

The characters in the families' heads make me think of how people on Bay12 create games where they discuss what a character should do in a thread.

does anyone else see the analogy or am I missing something here?

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Realzing I need to change this from a game discussion into one about a novel. Creative Projects.

http://www.bay12forums.com/smf/index.php?topic=148141.0

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Biggest Update yet: Moved from the Roleplay forum, as this may be more fitting.All of this will be changed possibly to fit the circumstances, but may be fine for now. currently how it was in the last forum


bigger update:

The slavery and freedom angle is one I had thought of before, everyone suggesting it has reminded me that I had thought of it once, and makes sense. Thank you for reminding me about it all everyone.

I had just been trying to create a world where dragons get to be dragons without having to be stretched to fit an anthropic world. Not out of misanthropy, but for want of a world in which dragons get to evolve and grow in a world not influenced or even made for humanity, one where the human race and all the bias and gravity around them in fantasy is removed so others can take center stage for once.

Anthropomorphizing some non-human qualities, such as emotions, are fine literary tools, so I am willing to mix and match.
end of bigger update

I have been writing and planning out a world to get published in novels.  I just want to see how popular it would be by getting others involved in talking and making a game of a similar premise:

It is a world, and experiment, to re-imagine dragons in a less human-centric way, and how a world and civilization would evolve and grow with dragons based off of (but not quite are) the breeds and species of Earthen mythology.

I jsut want help creating a fun world others would want to take part in making for the bay12 version.
So please, do suggest what you think would be better cultural influences or ideas if you want or can in the following post, and also ideas for non-human societies, cultures, and buildings (if there are any).

Till suitable names for species are found, I will use the Terms from our culture and mythology till further notice.

I already have much background info:

Note: The following world info is not to be our Earth's old and new worlds, but in the sense of grouping continents and ideas.

Spoiler: The world (click to show/hide)


Updated post:

Spoiler: crafts and specialties (click to show/hide)


More edits:
1. I am not trying to re-create Skyrim or dnd and such. Each is their own work. I care about creating a work that is not a copy of either. I Mean this in that here, I am just trying to work with a premise and move with others here just to see if people would even read what I write after this experiment on this website, separate from my work. To create a rather fun world with characters people would like and enjoy on bay12.

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DF General Discussion / 2014 monster island?
« on: July 12, 2014, 03:22:37 pm »
I wonder how it would work in this release, and you all have interesting answers, so I thought I would ask those of you who remember the Vanod story someone put up before..

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Spoiler (click to show/hide)

This goddess of war put a slab and a creature into the world just to make sure war continues. I jsut am trying ot find more info and see what else you all have found as well.

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DF Suggestions / Have elves preserve endangered species.
« on: July 01, 2014, 02:07:06 pm »
I think it would fit that if a world's population of a certain creature gets too low, elves will protect and try to raise the numbers of that species back to sustainable levels.

This would fit with the elves, be good for players wanting a chance at finding exotic things themselves, and may even cause conflict between elves needing war mounts and those tasked with defending a certain species.

Also imagine elves stopping a war and setting up a preserve around your fortress to let you know how good or bad the fight has gone for your species.

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DF Modding / Magic the gathering concepts in DF
« on: March 27, 2014, 03:51:45 pm »
I had been wondering what ideas from a card game could be applied to Dwarf fortress.

Like what would the 5 to 6 magic colors need to be modded into this game?

Also, the ten Ravnican guilds or the Five Alara Shards.

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DF General Discussion / Anime in df and df in anime.
« on: February 19, 2014, 10:35:17 pm »
I wonder, what is everyone's thoughts on how various anime would turn out if they took place in the !fun! dwarf world, or the opposite with df in a typical anime world.

Imagine Attack on Titan for Dawrves.

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A smaller-size world of many tiny islands, archipelagos and two sizable continents, set to 1 site per civ, with high secrets and high volcanoes.
Many of the races are from mods and my small changes, the biggest is the vilous mod, along with a few critters from the dragonic(spelt that way on purpose) civilizations mod, no civs form dragonic civs due to crash when mixed to much with vilous.

total pop for this world =
   101 Enocas = fish people, mercantile .
   1402 Nevreans = bird-like humanoids, smart and steam technology.
   2853 Northern sergals = the bigger, stronger, cannabalistic breed of sergal.
   4 Southern sergals = the smaller, faster, more diplomatic breed of sergal.
   2475 Humans = the oldie but goodie/filler Mary-sue race.
   1440 Elves = one of the most hated races of df
   1650 Talyxians = Cat-like humanoids, live close to nature but much, much more likeable than elves.

   Total: 9925

Spoiler: The Hero (click to show/hide)

The main adventurer is one of the last of the Southern Sergals on his world. And he is the only one of his civ, the other four are necromancers from  the start of time who probably have no idea they where the last of their species till I created my hero.

Sergals are Shark/dog-like chimeras who are from the continent of Vilous on an alien world. While both are strong and viscous, southern ones tend to be more omnivorous and intellectual, while northern ones tend to be very organized militarily and very expansionist.

Spoiler: The start (click to show/hide)

Start location:
Xugmunstrur, "Spiderdie", town
   Owner: The Hate of Eviscerators, southern sergals
   Parent Civ: The Ghoul of Relics, southern sergals
   general: Ashro Flutetouches, human
   182 humans
   9 elves
As you can see, our hero is basically a demi-god sent to save his species. the only reason I was able to do this as there are assimilated elves and humans that carry on the ways of his people.



So, everyone, I never did an adventure story like this before. I want to know if I should continue or not as I am new to this, just copying what all you great story-tellers inspired me to do.

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Tilesets and Graphics / how to uninstall phoebes tileset?
« on: January 24, 2014, 03:38:13 pm »
I am asking as it comes with civ forge, and I just want it with ascii.

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I like to gen strange worlds, and this time, I genned:
http://puu.sh/63CXo.bmp

A single fortress in year 10,000, with 230 dwarves. And not only that, but they are on a small island and not the mainland!

I never did a succession game as I suck at dwarf mode, but would anyone want this file for one?

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I just want to see more light shed on the map exports from Legends mode, feel free to share what you made or found in it.

THis was made in Paint.net with Rainfall, Elevation, Biome, and Trade maps combined:

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Forum Games and Roleplaying / You are a Werebeast... In Space !?!
« on: September 30, 2013, 02:20:40 am »
This suggestion game is my first, and I know that I will go though a series of embarrassments on the way, but I am willing to take risk with a strange concept. I hope this gets to be a fun, enjoyable game for anyone who gets involved.

Imagine: 2281, humanity has spread out across the Earth, Moon, and countless N.E.O.s(Near Earth Objects). Low and high orbit over Terra is much different. Space garbage and debris swept aside or recycled to make room for the demands of a growing world; with a newly started solar ring, space elevators, and many stations from habitation to military and industrial.

The inner and outer solar system now houses the footprints of brave men and women from across the globe, leading the path to permanent residence on these worlds. From Mercury to The moons of Jupiter and beyond, humanity is at the point that, should anything happen to Earth, the species will live on.

Speaking of species living on... now the story comes to you. But first, before the story goes on, where are you from in the Solar system? It is a rather big place after all, you may not even of been born on a celestial body at all.

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DF Dwarf Mode Discussion / how to change the name of spoiler tags.
« on: September 30, 2013, 12:59:07 am »
like I know if I click spoiler and put info in, you get a thing to click that says spoiler, I jsut want to knwo how do you add a name to it?

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This is mainly for adventure mode, but I love it when I come across a fortress with blue, green, etc walls and getting to know what they are made of.

In future releases, what do you think about that kind of thing in the game?

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