DF Dwarf Mode Discussion / Your Criteria for the Perfect Location
« on: November 23, 2007, 02:42:00 pm »The Perfect Seed?
I was burning through a bunch of different seeds last night looking for a really good spot to put a fortress. I set aside a separate install path and wrote two simple batch files to help me:
generate.bat
code:dwarfort.exe -gen 1 RANDOM STANDARD
cleanup.bat
code:del *.bmp
rd data\save /S /Q
First one loads the world generator with random seed and random name, if I reject the world after surveying it I execute the second batch file that deletes the two bitmap maps in the root folder and deletes the save folder so I have a clean slate to generate a new world.
The whole point of this was so I could find the "holy grail" of starting locations. After doing this for twenty minutes or so though, I realized that I wasn't entirely sure what my personal requirements were so I figured I'd make a list.
REQUIRED:
Mountain Tile (happy bonus stuff)
Water Source
Magma
Flux
STRONGLY DESIRED:
Trees
Sand
I've seen mountains with flux before, and flat plains with magma and flux, but finding a mountain with magma AND flux seems to be incredibly difficult. Also, I was curious, is there a reason why people seem to prefer limestone as their flux? It seems to be one of the rarer sedimentary layers in the game.