Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Sylar

Pages: [1]
1
DF Gameplay Questions / Tombs and dreary dwarves
« on: April 24, 2008, 05:32:00 am »
From the wiki:
quote:

Tombs can be designated from a coffin (or casket or sarcophagus), and can then be assigned to specific dwarves. This is mostly if you want to ensure where each dwarf gets buried and to make them happier - A dwarf gets a yearly happiness bonus if they have a personal tomb.


..Good lord that's morbid. What's up with this

2
DF Gameplay Questions / How to not fall 7 floors out of a tower
« on: April 23, 2008, 08:24:00 pm »
Ahoy thar, I'm building a tower into the air with a wider top than bottom. Attaching an imageshack picture (not necessary if you don't want to look at it) http://img259.imageshack.us/img259/475/tempvo6.jpg

several storeys 5 squares wide, then several more storeys 7 squares wide.

While building walls around the upper part, I found that I couldn't build walls in the corners - another illustration: http://img242.imageshack.us/img242/7521/tempsu5.jpg
On storey 7, the corners can't be built because there's no foot access to them. So in the red dot, I built a floor instead of a wall, allowing foot access to that corner. Built the wall in the corner, then UNbuilt the floor on the red dot so that I could replace it with a wall, and fell to the ground, because there was nothing underneath it on storey 6. Much bleeding thereafter.
I tried building stairs all the way up to the red dot from underneath, and tried again, and my dwarf fell AGAIN, this time down 6 flights of stairs. Why didn't the stairs catch him? How can I build walls around all of storey 7 without injuring my dwarves?


3
i'm getting cooked foods in a stockpile which only permits seeds - all other types of items (including cooked foods) have been disabled. why is the food stockpiling here? note that i don't have a stockpile for food

Pages: [1]