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Topics - LordChess

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I've got some axes. I've got an arsenal dwarf. I've also got some iron armor. For some reason, my military totally ignores them and I cannot even see them under specific armor or specific weapons.

What gives? What circumstances must be met for equipment to show up under these headings?

EDIT: Apparently, gear in a stockpile won't show up. Erasing the stockpile from under the items... 'solved'... this.

2
NEVERMIND 8]

So, while dicking around, generally, I made an unusual discovery about DF, and it's really putting my Euclidean brain through hell.

Regions do not have a fixed size. The amount of tiles, or space, in a region, is... fluid. If you pick one region (which is 16x16 local tiles, in the fort selection), and you make 64 2x2 forts (filling the whole thing up) and then add up all the tiles (accounting for the outer barrier -- I thought maybe the outer barrier of tiles overlapped between maps, but it does not), you will have LESS tiles than if you make ONE 16x16 fort.

The 'Amount of Game Tiles Per Local Tile' steadily increases the bigger your fort is.

How the hell does that work? Where are the extra tiles coming from? ACH MY BRAIN.

Toady hlep 8[


Better explained:
Quote
I know it's confusing, it's hard to explain because it is so very bizarre. It is important to differentiate between game-tiles (the actual 1x1 constituent pieces of the world, wherein a dwarf might stand), region-tiles (the individual tiles on the world map), and local-tiles (the individual tiles on the LOCAL map, that make up each region tile).

Let me try to... explain better.

In a medium world, there are 129x129 region tiles. These region tiles each contain 16x16 local tiles. Each LOCAL tile, however, does not have a fixed number of in-game tiles.

The amount of game-tiles an individual local-tile contains goes UP as the AMOUNT of local-tiles in your fort goes up. For example, a 2x2 fort contains 95x95 game-tiles. So, you'd assume a 4x4 fort would contain 190x190, right? It doesn't. It contains 191x191. This is ACCOUNTING for the border tiles! There is literally space appearing from 'nowhere'.

2x2 = 95x95 = 47.5^2 per individual local tile
3x3 = 143x143 = 47.66666666666667^2 per individual local tile
4x4 = 191x191 = 47.75^2 per individual local tile
16x16 = 766x766 = 47.875^2 per individual local tile

The amount of game-tiles in each individual local-tile appears to go UP depending on the total AMOUNT of local-tiles contained in your fort.

Does that explain better? :P
[/s]

3
DF Bug Reports / Giant Bats Cannibalize Their Young in Adventurer
« on: April 01, 2009, 11:45:30 am »
So I'm throwing heaps of adventurers at the Titan that is inhabiting my old fort, and I've found that whenever the resident Giant Bats have pups while I am in the area, I immediately see spam of them fighting each other to the death.

4
DF Gameplay Questions / Locating Historical Figures
« on: April 01, 2009, 09:14:31 am »
Is there any way to find historical figures whose Legends entries don't provide adequate hints to finding them? Somewhere in some file I can look at to get an idea of where to find them, perhaps?

5
DF Bug Reports / Coolest Bug Ever, horse is own mother
« on: April 01, 2009, 08:27:25 am »
This horse has done things in its life to make it worthy of its own film. Not only did it kill a Hydra, it is its OWN mother.

http://img11.imageshack.us/img11/5324/paintblowthehorse.jpg

6
DF Suggestions / Please, please, please, saveable/loadable Loadouts
« on: November 06, 2007, 01:24:00 am »
As a terribly bad player, I restart very frequently.

The thing I dread most about doing anything is setting up my loadout over again. It's an absolute nightmare to go through and add all the items, count them up, set up all the dwarves' skills, etc.

I was hoping (more like begging), for some way to save/load loadouts so that I can more easily do that. I frequently change a bit in my build each time but I still have the same general theme, so loading and then tweaking slightly would be infinitely more handy.


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