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Topics - Eotyrannus

Pages: [1] 2
1
Hiya guys. Guess who's back?

Now, with the last Saur Fortress, we had a lot of fun dinosaur-related shenanigans for a long while before it petered out. This is mainly because of the lack of modularity to Saur Fortress (and my choice to use Notepad)- there were too many variables to add, and bits kept being missed or mucked up; generally, although it was satisfying to get a new pack up, reaching that point was a problem.

So. Here is what I suggest.

As I have completely forgotten how to mod, I need willing modders to help create not just dinosaurs, but a freely-available dinosaur-creation system. By using a series of body detail plans, modding dinosaurs could change from being a rather confusing endeavour prone to bugs to simply switching bits and bobs to form the wanted creature.

With some guidance and bug-checking, I could largely do this myself- after all, that's basically how the original Saur Fortress worked. So I'd like to ask how to-

Basic Modding
-Create a body detail plan.
-Attach a body detail plan to a particular part of an animal.
-Choose the number of toes an animal has.

Body parts
-Create a 'Crest' body detail plan that will attach a bony head ornament, for eyebrow crests like on Ceratosaurus, beak crests like on Ornithocheirus and head crests like on Pteranodon.
-Create a 'Beaked jaw' body detail plan that will give an animal a beak at the front of a toothy mouth, for animals such as Triceratops and Iguanadon.
-Create a 'Spiky plates' body detail plan that will attach a number of bony spines to part of the body, such as on the tail and chest for animals like Polocanthus.
-Create a 'Bony shield' body detail plan that will attach a large plate of bone to part of the body, such as the hips for Polocanthus or as the frill for Triceratops (Trikes having a solid frill instead of the hollow frills of most of its relatives).
-Create a 'Tiny head' body detail plan for animals with tiny heads and tiny brains like Apatosaurus and Stegosaurus.
-Create a 'Solid tail' body detail plan for animals with thick tails that could be used as a bashing weapon, such as Apatosaurus.
-Create a 'Balancing tail' body detail plan for animals with large tails that wouldn't be used for attaching, such as Iguanadon or Tyrannosaurus.
-Create a 'Long neck' body detail plan for... well, long-necked dinosaurs.
-Create a 'Semi-scaly' body detail plan for animals with scaly undersides and feed, but feathery everything-else, such as Tyrannosaurus and Compsognathus.
-Create a 'Giant claw' body detail plan for animals with especially large claws that could be used as a bashing weapon, such as Velociraptor, Spinosaurus and Therezinosaurus.
-Create a 'Clawed wing' body detail plan for animals with both feathery wings and claws, such as Velociraptor and Archeopteryx.
-Create a 'Wing-fingered' body detail plan for animals with a wing made up of a leg with three claws, a wing finger and a wing membrane attached- aka pterosaurs.
-Create an 'Adult clawed wing' body detail plan for animals that only grew wing feathers as an adult, such as Gallimimus.

Behaviour
-Create a 'Strong swimmer' body detail plan for swimming dinosaurs such as Spinosaurus.
-Create a 'Wall scaler' body detail plan for animals that can run up sheer walls like Velociraptor. (Also YES THE ORIGINAL INTENTION COMES TO FRUITION.)

Once this is done, the first habitat shall be able to be created, and Saur Fortress shall rise again!

(All Saur Fortress files, both original and Saur Fortress 2, will be available for free use. Please give credit for all Saur Fortress files used. Thank you.)

2
General Discussion / How to block people?
« on: February 27, 2015, 11:18:08 am »
Hi guys. There's been one of the shock-posters again (Zicit, if you want to avoid one of the many, many topics/posts), and I'd prefer if I could block their posts. Is there an option to do that? (I haven't seen any so far.)

3
Other Games / Primal Carnage: Extinction
« on: November 10, 2014, 12:52:47 pm »
Hi guys!

Circle 5 has created an updated re-release of the original Primal Carnage, called Primal Carnage: Extinction.

https://www.youtube.com/watch?v=w2j-oG2MQtE

With many new features, include new maps, new dinosaurs, better balancing, animations and the coding required for frequent updates, I'm certainly excited for it! The beta was originally going to be released to owners of Primal Carnage today, but steam's delayed it, so they've got the trailer out instead. If you want to try it, go get Primal Carnage on steam!

4
Forum Games and Roleplaying / KUL DO KEIZAAL- Let's be a dragon!
« on: March 07, 2014, 07:05:00 pm »
____________________________________

Droghrenteivo, LORD INSANE DRUNK
Spoiler: Stats (click to show/hide)
Spoiler: Spells (click to show/hide)
(unlearned shouts in italics)
Spoiler: Arcane Helix (1 word) (click to show/hide)
Spoiler: Disarm (0 words) (click to show/hide)
Spoiler: Dismay (1 word) (click to show/hide)
Spoiler: Evocation (1 word) (click to show/hide)
Spoiler: Fire Breath (1 word) (click to show/hide)
Spoiler: ?? (0 words) (click to show/hide)
Spoiler: Perfect Storm (1 word) (click to show/hide)


____________________________________

PROLOGUE- Birth

You feel your first independent feeling, your own soul having finally broken free. It is a mere splinter of the soul of your father. Like all of the dov, you are a splinter of the soul of Akatosh, Dragon God of Time. It is rare for Akatosh to create a new dragon, you realise, drawing on the gift of knowledge that you were born with.

"Drem yol lok, yor kiir," he says in the ancient language of the dragons. Your mind is still fuzzy, and you are yet to learn the meaning of this language. It will come to you before the day is done, though, you know. "Hi lost kosaan kiin kotin vahrsk lein. Dreh ni faas, to, fah hi fent kliin nol hin klur ko drem. Us zu'u ferd hi tir kotin lein, to, zu'u fent ofan hi hin ofanaht do faal Thu'um. Kos maht."

You understand what Akatosh wants you to do, and you stay still as he observes your soul to see your personality, your being...

Who are we?

5
Forum Games and Roleplaying / Planetary Competition-
« on: November 24, 2013, 04:23:50 pm »
It begins.

A long time ago, it started to begin. That was billions of years ago. Between now and then, many things happened. A cloud of interstellar dust was formed from the death of a star. It clumped together until it formed millions of rocks and gassy spheres, and the newborn stellar body ignited under its own weight. Planets smashed into each other, until it became a set of 9. That set became 8 in the final planetary collision, creating a moon. The surface cooled, and oceans were formed. The first life arose in a shallow lagoon filled with chemicals and compounds. The oceans were flooded with oxygen when photosynthesis arose, causing the first mass extinction and making the sea turn red with rust. The warmth was sucked from the planet, and it was plunged into a cryogenian period, a worldwide glacial age. And the ice age ended, flooding the seas with minerals and nutrients. Eventually, complex multicellular life was ready to appear.

That was the point at which it was ready.

Now it begins.


Hello, and welcome to Planetary Competition! This is a multiplayer reboot of the old Competition, designed for multiple teams to compete. Each team will get two creatures: A plant and an animal. These will be given to them at random. Once that is done, the game shall begin!

This is the game topic. The sign-up and discussion topic is at this place. Please only use this thread for posting creatures, for the GM's ease. DO NOT USE FOR SIGNING UP OR DISCUSSING.

ROUND 1, TURN 0:


Link in case it's broken or otherwise not visible

INHABITED BIOMES

CC1- The Northern Beaches
Spoiler (click to show/hide)

WC1- The Western Gulf
Spoiler (click to show/hide)

WC2- Beach of Urist
Spoiler (click to show/hide)

WC4- The Bloodsands
Spoiler (click to show/hide)

HC2- Chlorian Coast
Spoiler (click to show/hide)

Spoiler: TEAMS (click to show/hide)

6
This is the Planetary Competition sign-ups and discussion. Please sign up and discuss here. The map is in the game topic, and THIS IS A LINK GUYS..

Spoiler: PLAYERS (click to show/hide)

Spoiler: BIOMES (click to show/hide)

Spoiler: ACTIONS AND YOU (click to show/hide)

Spoiler: SPECIES FORM (click to show/hide)

Spoiler: TRAITS (click to show/hide)

Spoiler: ABILITIES (click to show/hide)

Spoiler: SYMBIOSIS (click to show/hide)

Spoiler: Turn's end (click to show/hide)

Spoiler: Golden Rules (click to show/hide)

Spoiler: List of Disasters (click to show/hide)

Spoiler: New kingdoms (click to show/hide)

LET IT BEGIN.

7
General Discussion / Complete Deinocheirus skeleton found
« on: November 02, 2013, 07:05:55 am »
Previously, all we knew of Deinocheirus was that it was a very large dinosaur, presumably related to Ornithomimus, with 6-feet long arms. Now we've got a full skeleton.

Apparently, our previous views on Deinocheirus as a plant-eater were wrong. If the source is true, then Deinocheirus could be the largest apex land predator to ever live.

Link to a relevant article

Holy beeper.

NOTE: The skeleton is yet to be described, so there isn't much info. If it IS true, though....
NOTE2: This one is April Fools, the real Deinocheirus is described a bit further down

8
Okay, so this is a new genetics game! It's in the same vein as... the last one that happened for a little bit, so credit to Scelly9 for creating the idea.

We are Jean MalJean, and our favoured engineering area is biosphere engineering and development! We haven't got much right now, but in the future, we're aiming to become a famous terraformer. Our hirers should give us the supplies we need while we're in their employment, luckily. Let's get started!

9
General Discussion / Going on a twelve-day holiday!
« on: July 26, 2013, 05:49:06 am »
So that everyone in forum games and whatnot isn't waiting for me, I'll be off on a twelve-day holiday tomorrow. See yas!

10
Even the mightiest of beasts can be toppled by fate.
 A pack of
Saurophaganax were close to their victory. A mighty Brachiosaurus's will to live was the only thing between it and them. One of them jumped forwards too early, and was rewarded by the titan swinging its neck and knocking it back down again. The brachiosaur bellowed as loud as it could, but was cut off by its own sickly coughing. One of the theropods lurched forwards when it wasn't looking, tearing a strip of flesh from its back leg. That was the last straw on the sauropod's back, and it collapsed in a 30-ton heap. Before it could take its dying breath, though, and before the allosaurids had their prize, history itself was forever altered.
 They were there, then there was a bright light, and then they simply
weren't.
 Around the world, chaos started. Ornithocheirus were swept up in a mighty wave, broken by the water's mere touch. The isles of Europe, and all who inhabited it, were washed into oblivion when the same wave hit them. Pliosaurs coming up for breath were boiled alive as a mighty cloud of steam shot across the water's surface. The first birds plummeted to their deaths when their trees trembled and fell. Stegosaurs were blinded after looking at the blast zone, and fled in every direction before they were all instantly vapourised. Dryosaurs were crushed under pines as the forests shook, and their corpses and herd-mates burned as they were set alight. The impact crater continously exploded as the ocean flooded into the molten earth and turned to steam.
That was just the beginning.
Mammallian mothers watched their offspring starve as food became near-impossible to find. Surviving herbivores were forced to eat the flesh of their own. Pterosaurs perished in the thousands as the sky became dark and they could no longer catch fish or insects. Compsognathids devoured all in their path in a desperate bid for survival. Fish suffocated in the polluted ash wastes that had once been the surface of the ancient Pacific. Nothing was unscarred. Even the insects suffered casualties.


It has been years since the disaster. A meteorite the size of a mountain had ploughed into Earth, 80 million years earlier than it should have, in the Cretaceous. Instead, it wiped out the fauna of the Jurassic. Now, though, the few that survived the event will get to see their reward.

A small mammal sees its first ray of sunshine.

__________________________________________________________________________________________________________________


Hello, and welcome to the alternate Earth of Jurassic Split! This project is about what might have happened if the KT meteorite hit in the end of the Jurassic Period, and has been looked at and not-disapproved by the Speculative Evolution community. I'll link to the posts in this one, at the bottom. And now, for some pseudoscience about it!

The official, scientific name for Jurassic Split is Terra Jurassicus. Like other timeripped planets such as Acrogeos and Terra Copepoda, Terra Jurassicus was made by an intrusion into the target planet's past, sending the timeline on an alternate direction. Unlike those examples, though, Terra Jurassicus was made by accident, as a recently tested gear to prevent interaction with the timeline failed. A meteorite collided with the timecraft with a glancing blow. Due to the deflector fields on the craft, the meteorite and the craft remained unharmed, but the would-have-missed meteorite struck the Jurassic Earth, causing the Jurassic-Cretaceous Mass Extinction, or J-K event. Test showed that the actual K-Pg meteorite will miss, due to slight variations in the Earth's orbit caused by the impact.

Jurassic Split was quantumlocked with Earth's timeline, to prevent creation of more timelines during intertimeline travel. Animals are studied using probes, either manned or unmanned.
__________________________________________________________________________________________________________________

DINOSAURS
Archeopterygids
Crested wyvern (Europe)
Scruffy derpie (Europe)
Compsognathids
Pinecone branchfox (Europe)
Heterodontosaurids
Einstein's direlunch (Europe)
Greater durk (Europe/European seas)
Special: Short-armed durks, George and David (Europe/European seas)
Greater avicow (Europe)

PTEROSAURS
Pterodactyls
Leaf-eater dactyl (Europe)
Dimorphodontids
Devil's harlequin (Europe)

SQUAMATES
Lizards
Giant crystie (South America)
Strongjaw ripper (South America)

RHYNCHOCEPHALANS
Sphenodonts
Big-headed cursoritara (South America)
Pleurosaurs
Greater crabber (European seas)
Pencil pleur (European seas)
Trapjaw pleur (Tethys ocean)
Tyrant pleur (Tethys ocean/European seas)

PLESIOSAURS
Plesiosaurs
Riverine molly (Europe)

CHELONIANS
Turtles
Schoolyard turtle (European seas)
Mossback turtle (European seas)

MAMMALS
Therians
Giant ovissa (Europe)
Docodonts
Sandsynth (European isles)
Pringleman's amblecete (European seas)
Multituberculates
Lesser shoegrabber

AMPHIBIANS
Temnospondyls
Southern suchamander (South America)

CEPHALOPODS
Ammonites
Lesser thulu (Europe)

11
Who likes ice age mammals?

Who likes ice age mammals in extremely good-looking CGI, and who likes them in a program which doesn't treat them like stars?

Because that's the program that this trailer seems to be showing. First of three episodes will be out on May 19th, BBC2.

http://www.youtube.com/watch?v=MTUnrmn6bC0

12
The world is recovering.
One million years ago, the greatest challenge that oxygen-breathing life ever faced had finally been conquered. The Gelidian era ('frozen') has finally ended. The glaciers, after 400 million years of grinding the newly-born continents into rubble and dirt, have joined with the sea, and their cargoes of minerals have arrived in the waters. Trillions of photosynthesizing cells are pumping billions of tons of breathable gas into the air and ocean. Oxygen and nutrients are available in vast quantities, and multicellular life has begun. Most are simple creatures, focusing only on taking what they need from the blue-green liquid soup that surrounds them. One of the most prolific of these is the seafloor blob, a tiny organism that feasts off of the organic matter in the ocean's waters. They cover the floors of the ocean. For now, life is good, but competition is starting. One of them is destined to become great, though. And its form of life will survive, no matter what.

This one reproduces, and then dies, like the many other blobs of the reef. But its descendants are evolving. How, though? Will it evolve muscle and dig, or feast on fellow members of its species? Will it let itself free from the ocean floor? If there are a million different choices it could take, which is the choice that it will follow in the end?

That choice is up to you.

 
Spoiler: Explaining the game (click to show/hide)

13
So, anyone heard of Primal Carnage? Currently, there's the current released version, a dino-vs-human multiplayer for PC (sort of like team fortress plus dinosaurs on one team). However, there's recently been an announcement of a prequel for PS4 and PC, Primal Carnage: Genesis.
So, if anyone loves dahrnosauwrs, HERE IS YOUR GAME BEEPERS.

http://www.youtube.com/watch?v=E0p95wPYFOM This one is Primal Carnage Genesis teaser.

http://www.youtube.com/watch?v=86jkE_6K7Mk The release trailer...

http://www.youtube.com/watch?v=81TlckD83u8 And the Get To The Chopper trailer!

And so, Bay12, YOUR DAHRNOSAUWR GOODNESS IS SERVED.

14
Hello there, another idea from Eo.

So, how does weapon trap triggering work? Does it get triggered, and then hit anything on the square, or can it only hit what triggered it? Because dropping insane elves on weapon traps, for the purposes of hitting a Forgotten Beast with masterwork candy blades and silver hammers, seems to be a very dwarfy way to use them.
(personally, I would make a giant butt statue and use it to launch elves at Forgotten Beasts, but I'm not sure if that's either possible or appropriate...)

15
DF Dwarf Mode Discussion / On the non-metal armours...
« on: March 19, 2013, 11:00:24 am »
Brief question: What's the effectiveness of wood and bone armours? Considering that we currently don't get "Urist McWoodarmour was disgraced at wearing such elfy -Maple greaves-" and "Urist McBonearmour felt extremely badass in his *Grizzly bear bone helm*" messages, it might be useful to just give everyone a set of wood or bone armour so that they don't get mauled to death by badgers. And it'd be cool to have an adventurer called "Dohvakiin" Dragonslayer (feel free to switch first name for appropriate dragonslayer) wearing masterwork dragonbone armour.

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