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Topics - mobucks

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DF Dwarf Mode Discussion / 40x1 burrow in a hallway as substitute for DT
« on: August 12, 2016, 12:34:34 am »
I wanted to make a bunch of dwarves in my 80 pop 43.05 fort stone detailers. Like all of them, to smooth boulders on the entire surface of my desert embark. So I made a 40x1 burrow and made a civilian alert called "Form Line" and activated it.

The beauty of v-p-l is it stays on the same page of labors even when moving the cursor to different tiles or (v)iew next to different units on the same tile.

Yes still micromanagey as hell but much easier than what I was doing before which was "goto unit" from the units screen.

Feel free to add any tips for life w/o therapist. 

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DF Modding / Was fully armored invaders ever a thing?
« on: July 01, 2015, 11:46:10 am »
I'm using modest accelerated mod for 40.24.

One of the features of accelerated is invaders wear less clothing. So I'm getting invaders that are half naked. The usual uniform on invaders is just a torso and head armor item.

I was thinking about asking how to re-enable what they wear, but if all that means is they will show up again in silk pants and leather gloves and wool socks (terrible as armor) I just might as well forget about it.

I've been playing with some form of accelerated for so long that I don't recall vanilla invader uniforms. Did they ever come with full armor?

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DF Gameplay Questions / Dwarven "Parent Civ" Capital Pop. question
« on: April 18, 2013, 09:31:52 am »
I wanted to know if it is normal for the Capital of your chosen civ (the one with the king or queen) to only have ~10 dwarves. I've genned a few worlds and while looking at the world_sites_and_pops.txt, every single Dwarven capital has ~10 dwarves. (low was 6, highest was 16, most are 9 or 10) The civ itself may have thousands of dwarves, but all in non-capital sites.

Just trying to troubleshoot a few issues, and this is part of it. I use modest mod and a few raw edits to lower/raise skill gain.

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