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« on: April 25, 2013, 10:14:15 am »
I've been playing DF for over 2 years now, and I've done everything from massive 20-year forts, to making expertly-trained legendary soldiers, but one thing I have never been able to get the hang of is having a marksdwarf. I understand the military system, but I can never seem to get them to train (I remember once being so excited that one of my dwarves shot one bolt at a target, but that was the last time.)
I know how to make a military, I've had dozens squads of fully-equipped, legendary melee fighters, but I can't make a dang dwarf shoot an arrow.
I've started a new embark, purely to try to master marksdwarfship, but I'm still running into problems.
My problem in this fort:
So I made an embark with a Proficient marksdwarf, full leather armor, a crossbow, 100 copper bolts, even a waterskin and backpack. As soon as I unpause, I make that dwarf a 1-man squad with an Archer uniform. I realized I forgot to embark with a quiver, so I immediately make one of my dwarves kill a horse, tan the hide, and then make a quiver.
My dwarf picks it up, as with all his other gear and weapon.
I still notice that he won't pick up any bolts from the wagon. I deconstruct the wagon to see if that helps, and after that I even make an ammo pile, and that doesn't work. Making a bin doesn't help either.
Anyway, I even make him active, I make "Minimum to train: 1", and he won't pick any ammo up! I make an archery range, and he still won't! I go to the ammo menu, and I see his squad is set to "Copper bolts (250) C T
I even try to make him go into combat, to see if that makes him pick up ammo, but he still just hammers them with the crossbow.
Anything I'm doing wrong? I've googled this problem, and it either suggests I'm an idiot who doesn't know how to make a squad active, or that all marksdwarves are bugged and broken.