15
« on: January 21, 2017, 04:53:20 pm »
Hi everyone,
I am planning to integrate an indoor waterfall for my next fort. I want to use it for the happiness boost and also to make sure that my dwarves stay clean at all times. I have a layout in mind but don't think that it is optimized yet. Some specific questions are below but apart from that, any suggestions on how to improve it are welcome.
Symbols used:
W - Water channels (supply&drain)
S - Stone walls
X - U/D stairs
F - Floodgates
G - Floor grates
D - Dug-out tiles
Level 1
It starts with the upper layer where I get the necessary water from a nearby river and redirect it around my central staircase:
S S S S S S S S S SS
S WWWWWWWWWS
S WS S F S F S SWS
S WS G G G GG SWS
WWF G X X X G FWS
WWS G X X X G SWS
WWF G X X X G FWS
S WS G G G GG SWS
S WS S F S F S SWS
S WWWWWWWWWS
S S S S S S S S S SS
Ideally I want the water to spread over all grates equally, thus having a steady and balanced waterfall all around my staircase. I'm not sure that floodgates are ideal here since the water is probably only going through the grates right after the gates and the ones in between would be left without any water. Another issue is the timing...floodgates are usually connected to a lever one by one. Is there an option to link multiple floodgates to one lever or use another method to open all my entrance ways to the floor grates at the same time? Lastly, is a 3-tile supply channel enough or should I widen it to ensure that I have enough water supply for a 16-tile waterfall?
Level 2-x
This is where I will have the happiness benefit and the integrated shower for all my dwarves. The water is falling down all around my central staircase without the danger of the staircase and my fortress to be flooded by it. I want to use this for multiple layers where my workshops, dining hall, hospital etc. are located around the staircase. That way all my dwarves automatically walk through the mist multiple times a day, happy and clean. Level X is the last level of my central staircase and thus has upward staircases instead of U/D.
D D D DD D D
D G G GG G D
D G X X X G D
D G X X X G D
D G X X X G D
D G G GG G D
D D D DD D D
Level X+1
This is the final layer of the waterfall. Here I collect all of the water and let it drain (fortifications in the map edge). As with level 1, how big should I design the draining channel? Is a 3-tile channel wide enough?
S S S S S S S
S D D D D D S
WD D D D D S
WD D D D D S
WD D D D D S
S D D D D D S
S S S S S S S