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« on: July 02, 2016, 11:41:44 pm »
The destruction of the previous thread gave me a thought.
Especially now with myth stuff upcoming, and their being able to affect terrain, what about worldgen disasters? Mundane stuff, maybe, such as volcanic eruptions, earthquakes, or more interestingly, meteor strikes. And for high-magic worlds, magical disasters, like an evil mage wipes out a region and turns it to desert, or the moon crashes into the planet, or a god/demon does something disastrous (great floods, smiting a city, fiery apocalypse). Something that would have major effects, at least in a part of the game world.
In a similar vein, magical artifacts will be created, but what about magical landforms made during worldgen? I know about the cosmic eggshell thing, and you mentioned that the HFS will be more abstracted, but what about something like a holy pantheon on top of a mountain, or magical creatures/gods who have a home in the sky, for example?