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DF Bug Reports / Re: Strange bridge bug
« on: March 14, 2014, 12:41:53 pm »
If the problem has not been resolved, I know what the issue was with your Adventurer mode experience.
If you try to auto-walk over an open space that doesn't have a ramp below it you will not be able to cross even if the channel has a bridge stretching over it. This problem has not been resolved in DF3411. The way to overcome this as an adventurer is to alt+direction to carefully walk to the bridge. When I ran into the same problem a few days ago, carefully walking solved the issue.
The adventurer detected that the tile one z-level below him did not have a ramp so he was unable to move, but if issued the "walk carefully" command he ignores the open space below him whether that ends with him on a bridge or leaping from a cliff to his doom. I feel like the bridge-detection for adventurers would be an easy fix, but I'm not sure what the issue is in Dwarf Mode because my dorfs were able to cross the same bridge for years perfectly uninhibited.
If you try to auto-walk over an open space that doesn't have a ramp below it you will not be able to cross even if the channel has a bridge stretching over it. This problem has not been resolved in DF3411. The way to overcome this as an adventurer is to alt+direction to carefully walk to the bridge. When I ran into the same problem a few days ago, carefully walking solved the issue.
The adventurer detected that the tile one z-level below him did not have a ramp so he was unable to move, but if issued the "walk carefully" command he ignores the open space below him whether that ends with him on a bridge or leaping from a cliff to his doom. I feel like the bridge-detection for adventurers would be an easy fix, but I'm not sure what the issue is in Dwarf Mode because my dorfs were able to cross the same bridge for years perfectly uninhibited.