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DF Suggestions / Re: Assembled Collection of Minor Issues with Steam Release + possible solutions.
« on: December 10, 2022, 09:41:55 pm »- fortress health screen
- no ability to take all trade items back from trade depot
Came here specifically for these two. Most of the 0.49 "z" menu is there, and I can certainly understand not having a Fortress level health monitoring screen unless you have a Chief Medical Dwarf, but once you have a CMD you should be able to see the general (and specific diagnosed) health of everybody, including hungry/starving, thirsty/dehydrated, or any level of pain, without needing to hunt each and every dwarf throughout the entire fortress.
Having to wait for the merchants to leave to retrieve items out the Depot is problematic as well, in case someone/thing hostile and big shows up and I have to seal my fortress in that time period between initiating a trade and their deciding to leave, any food in there may very well rot before they get to go. As a corollary, while there may not be wagons on the first couple years, it would be nice to be able to make sure that my depot is actually accessible to the things, and not blocked by some bleeping tree that decided to grow in the last five or six years.