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DF Dwarf Mode Discussion / Re: May I have tips on good base design?
« on: November 17, 2020, 05:21:42 am »
Go look at some older forts from the community games that are specifically catered towards building nice architecture. The only ones I can think of at the moment is Flarechannel *(pics are down, search on google)* and Constructivory. I think a picture is worth a thousand words here.
We talking about good looking 2D forts from top down or something that looks nice in a 3D viewer like stonestense or armok vision? If the former, use circles or ovals when digging out areas like dining halls, etc... Search for designating circles, its a reddit post i think. Smooth out everything and no dirt areas in your main fortress area. If the latter you got to to go aboveground and make a nice above ground fort, which does not have to be your main fort. Make sure to make use of multiple z-levels even if functionally you can only really make use of the lowest level due to assigning rooms and areas. Color code with blocks and materials. When making 3D structures, visualize from each z-layer, then start from the bottom z-level layer if working with blocks. If mining out a 3d structure, then start from the top z-level layer first.
Experiment and save designs you like so you can replicate them in other forts.
We talking about good looking 2D forts from top down or something that looks nice in a 3D viewer like stonestense or armok vision? If the former, use circles or ovals when digging out areas like dining halls, etc... Search for designating circles, its a reddit post i think. Smooth out everything and no dirt areas in your main fortress area. If the latter you got to to go aboveground and make a nice above ground fort, which does not have to be your main fort. Make sure to make use of multiple z-levels even if functionally you can only really make use of the lowest level due to assigning rooms and areas. Color code with blocks and materials. When making 3D structures, visualize from each z-layer, then start from the bottom z-level layer if working with blocks. If mining out a 3d structure, then start from the top z-level layer first.
Experiment and save designs you like so you can replicate them in other forts.
