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Messages - gustavoghe

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1
DF General Discussion / Re: Stockpile Bin Problems - Do you have them?
« on: October 11, 2018, 09:34:58 am »
https://ibb.co/nbUXzU

I think this will work? Pic ^

See the lefthandside, in the upper stockpile i have lots of bins. In the bottom left stockpile, i have iron bars, and the stsockpile is assigned for 5 bins. There should be new bins going in.

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DF General Discussion / Re: Stockpile Bin Problems - Do you have them?
« on: October 11, 2018, 09:30:50 am »
Anewaname, what version are you using? Do you use the launcher LNPY? I understand your point, but i do have tens of bins, and just a few stockpiles with 5 bins assigned. They should be working fine. Im not sure how to post a picture here, but it would be easy to see the problem. Let me see if i can figure out how to post a pic

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DF General Discussion / Re: Stockpile Bin Problems - Do you have them?
« on: October 10, 2018, 09:32:23 pm »
Thanks guys for all the info. Unfortunatly, no dice yet. I have checked and i dont have reserved bins.

The biggest problems seems to be the fact that a full stockpile wont accept a new bin. And a new bin wont be added to the stockpile unless there is need to. That is making things go crazy in my fort. I wish i coul dpost a pic.

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DF General Discussion / Re: Stockpile Bin Problems - Do you have them?
« on: October 10, 2018, 01:22:25 pm »
First of all thanks for your support.

As you said i did try some of the stuff you suggested but not all. One thing i didnt know was the part about dwarves only adding bins to a stock pile under demand. In past versions, this behavior was different, they would add the number of bins assigned to them. Maybe that whats confusing me.

I noticed the same "problematic" behavior with barrels in my raw food stockpile.

To answer your questions the stockpile ate hand is a bar stcokpile. My dwarves have filled the stockpile with charcoal, and they arent adding new bins to it. I do have bins in a furniture stockpile, and there a may of them.

Do you think this mayhave something todo with DFhack messing with the wheelbarrows? I forbid bins in the furniture stockpile and it seemed to work, but not really.

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DF General Discussion / Stockpile Bin Problems - Do you have them?
« on: October 09, 2018, 09:02:49 pm »
Hey guys,

I using the latest version of the PyLNP launcher pack, which plays with DF 44.12. In my games, Dwarves wont use bins in the assigned stockpiles. I have lots of bins, and when i set a stockpile, and increase the number of bins, they simply wont bring the bins to the stock pile.

Are you guys having the same problem?

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Is there still someone updating this?

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Tilesets and Graphics / 64X64 Is it possible?
« on: May 11, 2018, 10:01:39 pm »
Hello, as the title says, would it be possible to draw 64x64 tilesets for the game? If positive, I would like to try

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Working like a charm. Thanks Jecowa.

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This is what I did.

Unzipped 43.05 to LNP/GRAPHICS/SPACEFOX
Unzipped 43.03 Manifest, and Objects. Taking care to substitute files and etc
Reinstalled Spacefox, using PyLNP

When I ran the game, remember that I mentioned that I had a skink in a cage in my stockpile, the giant skink tile started to show the lizard. But the funny thing is that, it showed a diferent tile than the one Nopal posted.

And now I understood why. This happend becouse Nopal just gave you the giant skink tile. The updated version on Github, still doesnt have the new tiles he just posted.

I feel like im getting a hang of this :)

10
Im sad.

I got the latets download on gitub to se the new lizards. But after I unziped it to the lnp proper folder, the interface for LyLNP stoped showing me a option to install space´fox graphics.

Can you guys give me any tips on how to doit properly?

Thanks a lot.

11
Thanks jecowa!

I really wish i understood GIMP enough to contribute. For now im studing it. Soon I hope.

Thanks for you to Nopal, awsome graphics.



12
Hey Meph, this looks wonderfull. Is there a way to install the set using PYLNP? It would be great!
I say the same as I said to PeridexisErrant and Jecowa: Once its done, yes please. :) But I'm still working on it. Plants, vermin, creatures, corpses... all still missing.

Ops, i didn realize that. Well, I hope you keep doing this, its a great titleset, the plants you just posted look wonderfull, as all the rest.

13
Hey Meph, this looks wonderfull. Is there a way to install the set using PYLNP? It would be great!

14
@Nopal

What software are you using to create those?

I used GIMP.
https://www.gimp.org/

Hey thanks! Do you use a digital pen to draw or you go by mouse?
I really want to see this pack through! Im gonna try it.

15
Ok, New discoveries.

Turns out that some animals when I released them from the built cages had sprites. The Giant Coyote, and the Fox for exemple. The Giant Blue Jay, and Giant Cardinal, still dont have it. I tried them in stockpile, built cages and released. The same goes for Skink.

By the way, Nopal Fox looks wayy cooler than the fox i just saw.

Jecowa, can you try to build cages with your animals to see if they showup as letters or tiles?

The bobcat for exemple, shows in the stockpile, shows when released, but it doesnt show when in built cages. Which confirms that animals on built cages are shown as letters only.

@Nopal

What software are you using to create those?

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