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Messages - HellishINC

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1
Tilesets and Graphics / Re: Oab's 32x32 Tile sets
« on: July 16, 2018, 01:01:30 am »
PTW, These are amazing! Hope Oab comes back and works on them more,

2
Anyone know if the 44.10 version of this tileset work on 44.09? Sadly there's no old version archive for linux LNPs so I gotta do it myself.

3
Mod Releases / Re: Modest Mod v0.42.06-1
« on: October 25, 2017, 09:27:56 pm »
Hey Button, Would it not be possible to use Meph's/Masterwork's standardized components as a basis? I'm not entirely sure how he/they handle it though so it's possible that it would be too much work to "merge" that.

4
Mod Releases / Re: Modest Mod v0.42.06-1
« on: May 18, 2017, 11:00:22 pm »
It sounds like what I owe people first is a working Accelerated module, since apparently I've left it derelict for a friggin year.

That's fantastic news to hear! My pc isn't getting any newer and I've come to depend on it if I want my forts to last more then a couple years before fps death kicks in.

WB Button!

5
DF General Discussion / Re: LinuxLNP - 0.43.05 x64
« on: May 18, 2017, 02:45:47 pm »
Code: [Select]
WARNING: JSONConfiguration: File PyLNP.user does not exist

ERROR: Unable to read current colors

Traceback (most recent call last):

  File "/home/michael/Desktop/df/python_lnp/build/lnp/out00-PYZ.pyz/core.colors", line 44, in get_colors

  File "/home/michael/Desktop/df/python_lnp/build/lnp/out00-PYZ.pyz/core.colors", line 44, in <genexpr>

TypeError: int() argument must be a string or a number, not 'NoneType'

This is on Arch x64. Not sure if this is LNP related but posting none the less.

Setting the print mode to anything but 2D also causes the game to not launch.
Adding:
Code: [Select]
export LD_LIBRARY_PATH=""allows the game to launch.

I also went ahead and updated DFhack and TWBT to most recent versions (dfh-r1 / next) and everything seems to be working just fine on my end

6
42.04 linux offsets below, seem to be working.
Code: [Select]
       -snip-

How would one go about using this? I'm guessing you need to compile twbt yourself? I've never managed to build it myself.

7
Mod Releases / Re: Modest Mod v0.42.04-1
« on: January 05, 2016, 09:56:00 pm »
Hmm, I'll unforbid them and see if a new batch will hatch. Thanks for the update.

8
Mod Releases / Re: Modest Mod v0.42.04-1
« on: January 05, 2016, 04:16:00 am »
Have the incubation periods changed at all? I'm into year three now and my eggs, though fertilized, have not hatched.

9
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r5
« on: January 03, 2016, 04:22:04 pm »
Stonsesense keeps crashing when switching between z levels. I'm using 42.04. This bug didn't happen for 42.03.

It's working fine for me with 42.04. Perhaps try "re-installing"?

10
Thanks for your work! You too TallCastle. You guys rock.

11
Any chance we could get the updated elf included?

Spoiler (click to show/hide)

12
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r5
« on: December 25, 2015, 01:18:10 pm »
Best xmas present ever! Thanks a ton and Happy Holidays!

13
Utilities and 3rd Party Applications / Re: DF Tool 2.1 (0.42.03)
« on: December 24, 2015, 04:44:03 pm »
Any possibility to be able to change a dorf's sex and age during embark? Could allow for some interesting scenarios.

Happy holidays!

14
Mod Releases / Re: Modest Mod v0.40.24-2a
« on: December 10, 2015, 01:37:10 pm »
Any chance you could also include the mayday tileset? I can't play without accelerated these days.

At a glance, it doesn't look like there's an version of Mayday for 0.42.x yet. I'd prefer not to make graphics decisions for a tileset I don't use.

If there's a 0.42 release for Mayday by the time I release the Modest Mod, I'll try to remember to include it. :)

PeridexisErrant's LNP has a working version for 42.x. Thanks for all your hard work!

15
Mod Releases / Re: Modest Mod v0.40.24-2a
« on: December 10, 2015, 12:33:40 am »
I've had the base mod working for a couple days now, but I figured I'd wait until I'd finished the Accelerated module, since it seems like most people prefer to use that.

I also have a surprise I'm cooking up for you lovelies.

Any chance you could also include the mayday tileset? I can't play without accelerated these days.

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